Richard Jones (RJ)

RJ

Geek Repo

Location:UK

Home Page:http://www.metabrew.com/

Twitter:@metabrew

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Richard Jones's starred repositories

idiomatic-rust

🦀 A peer-reviewed collection of articles/talks/repos which teach concise, idiomatic Rust.

bevy_game_template

Template for a Bevy game including CI/CD for web, Windows, Linux, macOS, iOS and Android

Language:RustLicense:CC0-1.0Stargazers:726Issues:6Issues:54

leafwing-input-manager

A straightforward stateful input manager for the Bevy game engine.

Language:RustLicense:Apache-2.0Stargazers:568Issues:3Issues:212

realtime-planet-shader

Realtime planet shader in WebGL

Language:GLSLLicense:GPL-3.0Stargazers:330Issues:3Issues:5

VolatilePhysics

A 2D Physics Library for Networked Games

Language:C#License:NOASSERTIONStargazers:253Issues:14Issues:17

Emergence

An organic factory builder about adapting to a changing world.

Language:RustLicense:Apache-2.0Stargazers:247Issues:6Issues:567

shadplay

Real-time wgsl visualisation tooling for educating oneself in the art of shader programming

Language:WGSLLicense:MITStargazers:239Issues:2Issues:27

lightyear

A networking library to make multiplayer games for the Bevy game engine

Language:RustLicense:Apache-2.0Stargazers:235Issues:5Issues:76

seldom_state

Component-based state machine plugin for Bevy. Useful for AI, player state, and other entities that occupy different states.

Language:RustLicense:Apache-2.0Stargazers:163Issues:3Issues:1

synthetic-network

Docker containers on a synthetic network. Run applications in a context that lets you manipulate their network conditions.

Language:RustLicense:Apache-2.0Stargazers:77Issues:7Issues:5

botnet

Multiplayer programming game using Rust and WebAssembly

Language:RustLicense:AGPL-3.0Stargazers:69Issues:3Issues:1

noisy_bevy

Simple stupid noise primitives for WGSL and Rust (glam/bevy types)

Language:RustLicense:NOASSERTIONStargazers:56Issues:3Issues:3

bevy_async_task

Cross-platform ergonomic abstractions for async programming in Bevy.

Language:RustLicense:Apache-2.0Stargazers:56Issues:2Issues:1

Bevy

Bevy complete template using Cargo Generate

Language:RustLicense:Apache-2.0Stargazers:36Issues:0Issues:6

bevy_stardust

A flexible networking crate for Bevy.

Language:RustLicense:Apache-2.0Stargazers:36Issues:1Issues:25

rust-ai-wars

Neuro evolution simulation where AI creatures fight against each other

Language:RustStargazers:32Issues:2Issues:0

Pentive

Collaborative Spaced Repetition

Language:TypeScriptLicense:Apache-2.0Stargazers:31Issues:2Issues:1

bevy_firework

🎆 CPU-driven, batch-rendered particle system for the Bevy game engine.

Language:RustStargazers:28Issues:0Issues:0

xwt

A unified WebTransport API that you can use for browser/native cross platform apps. Originally to power the networking layer of the games made with the bevy engine - but can be applied elsewhere too.

bevy-galaga

Galaga game in Bevy and Rust

Language:RustStargazers:18Issues:1Issues:0

bevy_replicon_snap

High-level networking library that extends the bevy_replicon library to allow snapshot interpolation and client-side prediction

Language:RustLicense:MITStargazers:17Issues:1Issues:0
Language:RustLicense:Apache-2.0Stargazers:14Issues:1Issues:0

aeronet

A light-as-air client/server networking library for Rust

Language:RustLicense:Apache-2.0Stargazers:13Issues:2Issues:0

bevy_xpbd_interp

A simple library for interpolation of bevy_xpbd rigidbodies

Language:RustStargazers:12Issues:1Issues:0
Language:RustLicense:Apache-2.0Stargazers:9Issues:1Issues:0

bevy_trauma_shake

A Bevy plugin for shaking 2d cameras

Language:RustLicense:Apache-2.0Stargazers:8Issues:2Issues:2

bevy_mod_transform2d

A 2D transform component for Bevy.

Language:RustLicense:Apache-2.0Stargazers:6Issues:0Issues:0
Language:RustLicense:Apache-2.0Stargazers:5Issues:1Issues:0

hacs-greeneye-monitor

HACS version of the Home Assistant Core greeneye_monitor component. For beta-testing and faster deployment of changes.

Language:PythonLicense:MITStargazers:4Issues:2Issues:17