Giters
ashoulson
/
VolatilePhysics
A 2D Physics Library for Networked Games
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257
Watchers:
14
Issues:
17
Forks:
44
ashoulson/VolatilePhysics Issues
Is this repository still maintained?
Closed
2 years ago
Comments count
2
About dynamic-dynamic synchronization.
Updated
4 years ago
Continuous Collision Detection
Updated
6 years ago
Comments count
1
QueryCircle not working quite right
Updated
7 years ago
Why not storing snapshots of the entire engine's state?
Closed
8 years ago
Comments count
9
Would VolatilePhysics work on iOS/Android?
Updated
8 years ago
Comments count
1
Spatial decomposition (dynamic tree) for static geometry
Updated
8 years ago
Comments count
2
Unity examples not working at all.
Closed
8 years ago
Comments count
2
TODO: Collision Layers/Tags
Updated
9 years ago
TODO: Explicit static object support
Closed
9 years ago
Comments count
2
TODO: Raycasts
Closed
9 years ago
Comments count
1
TODO: Broadphase resolution within HistoryWorld
Closed
9 years ago
Comments count
1
TODO: Integrate BQTB
Closed
9 years ago
Comments count
1
TODO: Working Demo Scene
Closed
9 years ago
Comments count
1
TODO: Resource pooling for Manifolds and Contacts
Closed
9 years ago
Star of David collision bug
Closed
9 years ago
TODO: try/finally trick for adding shapes to bodies
Closed
9 years ago