Pocol's repositories
DMGD
Dot Matrix Game Development
D3D12Samples
Sample of Direct3D 12
AssetStudio3
Asset Studio Version 3.0
premake_test
premake testing
PhysicallyBasedLensFlare
Lens flare
rtc
Renderer for rtc
a3d_Samples
a3d Samples
ag
ag framework
cube2dds
cube2dds
asdx11
Project Asura Direct3D 11 Development Utilities
d3d11_samples
Direct3D 11 Sample Programs
MaterialEditor
Material Editor
RoughnessGen
Roughness Map Generator
Old_D3D11Samples
Sample of Direct3D11
rs
Rendering System
gfx
A minimalist and easy to use graphics API.
separable-sss
Separable Subsurface Scattering is a technique that allows to efficiently perform subsurface scattering calculations in screen space in just two passes.
ShaderEditor
Sample Shader Editor
D3D12TranslationLayer
A library containing utilities for mapping higher-level graphics work to D3D12
SunDayGameDevelopment
日曜ゲーム開発
VSColorOutput
Color highlighting to Visual Studio's Build and Debug Output Windows