PiotrMi's repositories

CustomComputeShaders

The minimal source code for adding and using a custom compute shader in Unreal Engine 4

Language:C++License:MITStargazers:2Issues:1Issues:0

GMTKJam2020

Funky Golf Time

Language:C#Stargazers:2Issues:1Issues:0

Marching-Cubes-Terrain

Marching Cubes terrain implementation in Unity using the Job System and the Burst compiler

Language:C#License:MITStargazers:2Issues:1Issues:0

UE4MarchingCubesGPU

GPU accelerated marching cubes algorithm in UE4 driven by a custom HLSL compute shader.

Language:C++License:MITStargazers:2Issues:1Issues:0

ALAE

[CVPR2020] Adversarial Latent Autoencoders

Language:PythonStargazers:1Issues:1Issues:0

ammo.js

Direct port of the Bullet physics engine to JavaScript using Emscripten

Language:C++License:NOASSERTIONStargazers:1Issues:0Issues:0

CenterHMR

CenterHMR: a bottom-up single-shot method for multi-person 3D mesh recovery from a single image

Language:PythonLicense:NOASSERTIONStargazers:1Issues:1Issues:0

cheat-engine

Cheat Engine. A development environment focused on modding

Language:PascalStargazers:1Issues:0Issues:0

control-plugin-loader

DLL Loader for Control

Language:CStargazers:1Issues:1Issues:0

DirectX-Graphics-Samples

This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.

Language:C++License:MITStargazers:1Issues:1Issues:0

DreamUV

DreamUV - 3D viewport UV editing tools

Language:PythonStargazers:1Issues:1Issues:0
Language:JavaScriptStargazers:1Issues:1Issues:0

ganbreeder

Breed and share images using biggan

Language:JavaScriptLicense:GPL-3.0Stargazers:1Issues:1Issues:0

instant-ngp

Instant neural graphics primitives: lightning fast NeRF and more

Language:CudaLicense:NOASSERTIONStargazers:1Issues:0Issues:0

jukebox

Code for "Jukebox: A Generative Model for Music"

Language:PythonLicense:MITStargazers:1Issues:1Issues:0
Language:JavaScriptLicense:MITStargazers:1Issues:1Issues:0

MocapNET

We present MocapNET, an ensemble of SNN encoders that estimates the 3D human body pose based on 2D joint estimations extracted from monocular RGB images. MocapNET provides BVH file output which can be rendered in real-time or imported without any additional processing in most popular 3D animation software. The proposed architecture achieves 3D human pose estimations at state of the art rates of 400Hz using only CPU processing.

Language:C++License:NOASSERTIONStargazers:1Issues:1Issues:0

ModEngine2

Runtime injection library for modding Souls games. WIP

Language:C++License:Apache-2.0Stargazers:1Issues:0Issues:0

nerf_pl

NeRF (Neural Radiance Fields) and NeRF in the Wild using pytorch-lightning

Language:Jupyter NotebookLicense:MITStargazers:1Issues:1Issues:0

NeuralSceneDecomposition

NSD: Neural Scene Decomposition for Human Motion Capture, CVPR 2019

Language:PythonLicense:GPL-3.0Stargazers:1Issues:1Issues:0

renderdoc

RenderDoc is a stand-alone graphics debugging tool.

Language:C++License:MITStargazers:1Issues:1Issues:0

unreal_tools

Blender 3D scripts to use in conjunction with Unreal Engine 4.

Language:PythonLicense:GPL-3.0Stargazers:1Issues:1Issues:0

webcam-settings-dialog-windows

This is a small script to launch the webcam settings dialog from Windows directly.

Language:BatchfileStargazers:1Issues:1Issues:0

Github-Pages-Checker

Type in your username to see all of your public Github Pages sites

Language:HTMLStargazers:0Issues:1Issues:0
Language:HTMLStargazers:0Issues:1Issues:0

desktop

Focus on what matters instead of fighting with Git.

License:MITStargazers:0Issues:0Issues:0

libsm64-unity

Unity engine demo client of libsm64

Language:C#Stargazers:0Issues:0Issues:0

R3F-in-practice

A collection of simple R3F projects

Stargazers:0Issues:0Issues:0

three.js

JavaScript 3D Library.

Language:JavaScriptLicense:MITStargazers:0Issues:0Issues:0