PeryB88's repositories
UnityGpuInstancedAnimation
Unity animation object with gpu instancing.
EasyButtons
Add buttons to your inspector in Unity super easily with this simple attribute
GpuAnimation
非常简单的GPU蒙皮动画实现,支持GPU-Instancing
UnityMeshSimplifier
Mesh simplification for Unity.
Console
An interactive runtime console for unity
ReGoap
Generic C# GOAP (Goal Oriented Action Planning) library with Unity3d examples
WeightedRandomSelector
Very fast C# class for weighted random picking.
SimpleAnimation
A simple Animation Component that leverages PlayableGraphs
data-oriented-design
A curated list of data oriented design resources.
UNet-Controller
A CharacterController based controller for Unity's new Networking system
UnitySteer
Steering, obstacle avoidance and path following behaviors for the Unity Game Engine
GenericFrameRecorder
Recorder framework that allows recording anything in unity.
MachineLearningRoguelike
A small Roguelike game that uses Machine Learning to power its entities. Originally used in talks by Ciro & Alessia.
unity-movement-ai
A Unity library for common movement AI
Fluent-Behaviour-Tree
C# behaviour tree library with a fluent API
UnityGameArchitecture
A few basic systems to help with game development in Unity3D
UnityGpuInstancing
GPU Instancing + Boids + Animation Texture Baker
UnityEventVisualizer
A graph editor for viewing all UnityEvents at a glance
MecanimEventSystem
An event system for Unity Mecanim animation system
GOAP
A multi-threaded GOAP system for Unity3D
Unity-Boids-Behavior-on-GPGPU
Boids behavior calculation code is modified to utilize Microsoft Direct Compute resulting significant improvements in Performance. 利用Compute Shader实现Boids模拟。
Unity-Lua
A wrapper around MoonSharp that allows easy development of moddable Unity games
unity-deformablesnow
Repository for online PIGSquad workshop on deformable snow in Unity.
Skinner
Special Effects with Skinned Mesh in Unity
Render-Crowd-Of-Animated-Characters
利用GPU实现大规模动画角色的渲染。 anim map for vertex shader to modify the vertex position of the mesh at runtime. use gpu instancing to reduce draw call.
PFNN
Phase-Functioned Neural Networks for Character Control
KinoGlitch
Video glitch effects for Unity
Snappy-Profiler-Viewer
A simple profiler viewer for Unity that can display massive CPU frames in an efficient way (unlike Unity's built-in profiler)
behavior-engine
Behavior engine based on the Infinite Axis Utility System