PeryB88's repositories
Animation-Instancing
This technique is designed to instance Characters(SkinnedMeshRender).
Animation-Texture-Baker
頂点の位置と法線を、Texture2Dに保存しておく。ARGBFloatとか、HDR Textureを使用したバージョン
AniMesh
AniMesh is a high performance GPU animation solution for unity
DTCompileTimeTracker
Unity editor extension which tracks compile time
DTValidator
Tool for validating objects (eg. GameObjects, ScriptableObjects, etc) in the Unity Editor.
FancyScrollView
A scrollview component that can implement highly flexible animation.
glfw
A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input
Grapple-Effect
An example of a simple grapple effect in Unity
guid-based-reference
A component for giving Game Objects a GUID and a class to create references to objects in any Scene by GUID
InControl
An input manager for Unity that tames the cross-platform controller beast.
InputSystem
An efficient and versatile input system for Unity.
LD43-The-Resistance
Scripts for LD43 entry
NaughtyAttributes
Attribute Extensions for Unity
NaughtyCharacter
Third Person Controller for Unity
Ocean_Community_Next_Gen
Next gen iteration of the unity community ocean shader
Path-Creator
Path creation asset for Unity game development
Presentation
No need to switch to Power Point anymore.
Procedural-Cities
master thesis
ScriptableRenderPipeline
Scriptable Render Pipeline
UE4_Dynamic_Water_Project
Unreal Engine 4 Dynamic Water Project by marvelmaster
Unity-2D-Platformer-Controller
A customizable 2D platformer motor that handles mechanics such as double jumps, wall jumps, and corner grabs. Includes a player controlled prefab that can be dropped into any scene for immediate support.
Unity-Road-Generator
A Road Generation Tool for Unity using Catmull Rom Splines
unity-texture-curve
:pencil2: Example showing how to bake an AnimatedCurve into a Texture and use it in a shader.
UnityNativeScripting
Unity Scripting in C++
UnityOctree
A dynamic, loose octree implementation for Unity written in C#
UnityTools
Collection of Personal Tools for Unity3D
VisualEffectGraph-EasySetup
Unity project with automated setup and update for using the VisualEffectGraph from the GitHub repository
wavefunctioncollapse
Walk through an infinite, procedurally generated city