PeryB88

PeryB88

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Animation-Instancing

This technique is designed to instance Characters(SkinnedMeshRender).

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Animation-Texture-Baker

頂点の位置と法線を、Texture2Dに保存しておく。ARGBFloatとか、HDR Textureを使用したバージョン

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AniMesh

AniMesh is a high performance GPU animation solution for unity

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DTCompileTimeTracker

Unity editor extension which tracks compile time

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DTValidator

Tool for validating objects (eg. GameObjects, ScriptableObjects, etc) in the Unity Editor.

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FancyScrollView

A scrollview component that can implement highly flexible animation.

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FPSSample

A first person multiplayer shooter example project in Unity

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glfw

A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input

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Grapple-Effect

An example of a simple grapple effect in Unity

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guid-based-reference

A component for giving Game Objects a GUID and a class to create references to objects in any Scene by GUID

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InControl

An input manager for Unity that tames the cross-platform controller beast.

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InputSystem

An efficient and versatile input system for Unity.

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json

JSON for Modern C++

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LD43-The-Resistance

Scripts for LD43 entry

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NaughtyAttributes

Attribute Extensions for Unity

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NaughtyCharacter

Third Person Controller for Unity

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Ocean_Community_Next_Gen

Next gen iteration of the unity community ocean shader

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Path-Creator

Path creation asset for Unity game development

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Presentation

No need to switch to Power Point anymore.

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Procedural-Cities

master thesis

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ScriptableRenderPipeline

Scriptable Render Pipeline

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UE4_Dynamic_Water_Project

Unreal Engine 4 Dynamic Water Project by marvelmaster

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Unity-2D-Platformer-Controller

A customizable 2D platformer motor that handles mechanics such as double jumps, wall jumps, and corner grabs. Includes a player controlled prefab that can be dropped into any scene for immediate support.

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Unity-Road-Generator

A Road Generation Tool for Unity using Catmull Rom Splines

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unity-texture-curve

:pencil2: Example showing how to bake an AnimatedCurve into a Texture and use it in a shader.

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UnityNativeScripting

Unity Scripting in C++

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UnityOctree

A dynamic, loose octree implementation for Unity written in C#

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UnityTools

Collection of Personal Tools for Unity3D

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VisualEffectGraph-EasySetup

Unity project with automated setup and update for using the VisualEffectGraph from the GitHub repository

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wavefunctioncollapse

Walk through an infinite, procedurally generated city

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