Pedro2712 / ShadowyKeep

A 2D roguelike game developed in Unity, featuring procedurally generated levels and permadeath mechanics. Explore, fight, and upgrade your character as you delve deeper into ever-changing dungeons. Perfect for players who enjoy dynamic gameplay and challenging environments.

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ShadowyKeep ๐Ÿฐ

Welcome to the repository for ShadowyKeep, a 2D roguelike game developed in Unity. Dive into the shadowy depths of procedurally generated dungeons, where danger and treasure await at every turn.

๐ŸŽฎ Play the Game

Experience ShadowyKeep now by visiting Play ShadowyKeep.

๐Ÿ“– About the Game

ShadowyKeep challenges players with its dynamic and ever-changing dungeons. Each playthrough offers a unique experience due to its procedurally generated levels, making every attempt unpredictable. Equip your character, battle menacing foes, and uncover hidden secrets in your quest to conquer the dungeons.

Key Features:

  • Procedural Generation: Every dungeon is uniquely crafted to ensure no two playthroughs are the same.
  • Permadeath: Every death is final, challenging players to improve with each new life.
  • Rich Inventory System: Collect a variety of weapons and items to aid in your dungeon exploration.
  • Dynamic Combat: Engage with a host of different enemies that require unique strategies to defeat.

๐Ÿ› ๏ธ Development

This game is built using Unity, a powerful engine for 2D and 3D game development. It is scripted in C#.

๐Ÿค Contributing

Contributions to ShadowyKeep are always welcome, whether they involve bug fixes, new features, or improvements to existing mechanics. To contribute, please fork the repository and submit a pull request.

๐Ÿ“ข Feedback

Your feedback is invaluable. If you have any comments or suggestions, please open an issue in this repository, or reach out via our community channels.

๐Ÿ“œ License

ShadowyKeep is released under the MIT License. See the LICENSE file for more details.

Thank you for visiting and we hope you enjoy playing ShadowyKeep!

About

A 2D roguelike game developed in Unity, featuring procedurally generated levels and permadeath mechanics. Explore, fight, and upgrade your character as you delve deeper into ever-changing dungeons. Perfect for players who enjoy dynamic gameplay and challenging environments.

License:MIT License


Languages

Language:C# 55.0%Language:ShaderLab 38.3%Language:HLSL 6.7%