Owen Magelssen (OwenMagelssen)

OwenMagelssen

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Owen Magelssen's starred repositories

GameNetworkingSockets

Reliable & unreliable messages over UDP. Robust message fragmentation & reassembly. P2P networking / NAT traversal. Encryption.

Language:C++License:BSD-3-ClauseStargazers:8051Issues:292Issues:227

JoltPhysics

A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West.

Language:C++License:MITStargazers:6064Issues:73Issues:256

DirectX-Graphics-Samples

This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.

awesome-totally-open-chatgpt

A list of totally open alternatives to ChatGPT

GASDocumentation

My understanding of Unreal Engine 5's GameplayAbilitySystem plugin with a simple multiplayer sample project.

Language:C++License:MITStargazers:4112Issues:130Issues:89

DiligentEngine

A modern cross-platform low-level graphics library and rendering framework

Language:BatchfileLicense:Apache-2.0Stargazers:3465Issues:118Issues:206

enet

ENet reliable UDP networking library

DagorEngine

Dagor Engine and Tools source code from Gaijin Games KFT

Language:C++License:NOASSERTIONStargazers:2139Issues:38Issues:59

UnityRuntimeInspector

Runtime Inspector and Hierarchy solution for Unity for debugging and runtime editing purposes

Language:C#License:MITStargazers:1644Issues:44Issues:35

GOAP

A multi-threaded GOAP system for Unity

Language:C#License:Apache-2.0Stargazers:1031Issues:25Issues:81

UnitySimpleFileBrowser

A uGUI based runtime file browser for Unity 3D (draggable and resizable)

Language:C#License:MITStargazers:827Issues:40Issues:75

ETEngine

Realtime 3D Game-Engine with a focus on space sim. Written in C++ 14

Language:C++License:MITStargazers:771Issues:40Issues:13

ufbx

Single source file FBX loader

Language:CLicense:NOASSERTIONStargazers:749Issues:10Issues:86

UnityDynamicPanels

Draggable, resizable, dockable and stackable UI panel solution for Unity 3D

Language:C#License:MITStargazers:731Issues:24Issues:16
Language:C#License:Apache-2.0Stargazers:724Issues:65Issues:0

obsidian.el

Obsidian Notes for Emacs

Language:Emacs LispLicense:GPL-3.0Stargazers:347Issues:6Issues:33

awesome-n64-development

A curated list of Nintendo 64 development resources including toolchains, documentation, emulators, example code, and more

Narxim-GAS-Example

A basic setup for using Epic's Gameplay Ability System.

Language:C++License:MITStargazers:234Issues:8Issues:2

GiLight2D

⚪ Experimental ✨ 2D Raytracing for Unity Urp

Language:C#License:MITStargazers:139Issues:2Issues:2

yoshisisland-disassembly

Full disassembly of Yoshi's Island (SNES) version U 1.0

light2D

Realtime 2D Raytracing in Unity using Signed Distance Fields 💡

Language:ShaderLabLicense:MITStargazers:80Issues:5Issues:1

Xbox-CPU-interposer

Documentation for the 1,4ghz CPU upgrade for the original Xbox.

DMXtools

Set of tools to simplify working with virtual and practical lights in Unity3D. Support for ArtNet in and USB DMX out.

Language:C#License:MITStargazers:49Issues:4Issues:3

ReflexSight

Reflex sight shader for Unity3D

Language:ShaderLabLicense:MITStargazers:27Issues:5Issues:2

UnitySettings

Simple launcher for Unity games (select graphic settings)

Language:C++Stargazers:18Issues:1Issues:0

fluid-behavior-tree-ctf-example

CTF example that demonstrates how an AI might be written with Fluid Behavior Tree

Language:C#License:MITStargazers:17Issues:3Issues:0

IconMaker

Create icons in the Unity Editor

Language:C#License:MITStargazers:2Issues:1Issues:0