Christian Muro's repositories
acid-games
Online gaming platform made with Golang and its templating engine
ConsoleGameEngine
.NET Console Graphics Engine
DDSReader
A .NET DDS reader library written in C#
DirectX11Hook
Hooking Game Graphic Engines!
Eden
An Ep8 C++ emulator for Shaiya.
evemu_retribution
Experimental retribution server
Game
Developing a game in C++ with DirectXTK (Direct3D 11)
Game-Launcher
:video_game: A simple frontend designed for an Arcade machine or other game hardware that allows the user to browse a selection of games and start one.
ImGuiColorTextEdit
Colorizing text editor for ImGui
LiteNetwork
A simple and fast .NET networking library compatible with .NET Standard 2, .NET 5, 6 and 7.
muserver-old
My attempt at writing from scratch MuOnline-compatible server
okdp
A design pattern library developed in modern c++.
Portfolio_UE4
3D Action RPG for Unreal Engine 4, Single Game
properties
another c#-like property accessor for C++11 and above.
Raiderz_Public
FRaiderZ Source Code
rotvic-engine
DirectX11 Game Engine
SH.Imgeneus
Simple, fast and elegant Shaiya socket server built with c# and .NET Core
Socket-implementation-UE4
Implementation of TCP Socket for Unreal Engine 4 (V 4.14.03)
Sylver.HandlerInvoker
Simple and small .NET Core library that provides a mechanism to invoke actions just like ASP.NET Core controllers.
UE4TcpSocketPlugin
Tcp Socket Plugin facilitates communication with a TCP server in blueprints or in code.
UnrealEngine_ImGui
Dear ImGui port to Unreal Engine
Win32
Win32 API wrapper for .NET and Mono
WinSocket
Windows Socket 通信封装
XUI
C++ Xaml based User Interface and basic reflection