MrCheeze's repositories
detritus
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stable-diffusion-webui
Stable Diffusion web UI
zelda64-ganonfloor
Bizhawk lua scripts for researching https://www.youtube.com/watch?v=oAIJbdmqd_0 in Ocarina of Time and Majora's Mask
botw-tools
Some datamining stuff for The Legend of Zelda: Breath of the Wild
ruffle
A Flash Player emulator written in Rust
zelda64-heapsim
Heap sim for Ocarina of Time (WIP, not currently functional)
pokegold-ace
Work from 2017 on Remote Code Execution in Pokemon Gold. Apparently functional, but unfortunately poorly documented.
pokecrystal-ace
Work from 2018 on Remote Code Execution in Pokemon Crystal. The RCE itself works, but the project built around it was never completed.
homestuck-ruffle-tester
For testing how well Ruffle currently emulates Homestuck flashes. Automatically uses the latest ruffle release via CDN.
mm
A decompilation of The Legend of Zelda: Majora's Mask brought to you by a bunch of clever folks.
BizHawk
BizHawk is a A multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.
musenet-midi
A tool for converting input and output data for OpenAI's MuseNet from and to MIDI. https://mrcheeze.github.io/musenet-midi/
botw-object-map
A map of every single object in Zelda: Breath of the Wild. https://mrcheeze.github.io/botw-object-map
papermario
Decompilation of Paper Mario
botw-waypoint-map
Map of the 226 map waypoints that count towards 100% map completion in Breath of the Wild.
zelda64-heapviz
A Lua script for Bizhawk to display info on heap contents for Ocarina of Time and Majora's Mask.
midi-file
Parse and write MIDI files
bk-bruteforcing
A movement sim and bruteforcer for Banjo-Kazooie, intended for finding setups for float-precise floor clips.
gz
Ocarina of Time trainer
sw97-1
A recreation of the Spaceworld 1997 Ocarina of Time demo
oot
Decompilation of The Legend of Zelda: Ocarina of Time