MrCheeze's repositories
botw-tools
Some datamining stuff for The Legend of Zelda: Breath of the Wild
botw-object-map
A map of every single object in Zelda: Breath of the Wild. https://mrcheeze.github.io/botw-object-map
musenet-midi
A tool for converting input and output data for OpenAI's MuseNet from and to MIDI. https://mrcheeze.github.io/musenet-midi/
stable-diffusion-webui
Stable Diffusion web UI
botw-waypoint-map
Map of the 226 map waypoints that count towards 100% map completion in Breath of the Wild.
zelda64-heapviz
A Lua script for Bizhawk to display info on heap contents for Ocarina of Time and Majora's Mask.
homestuck-ruffle-tester
For testing how well Ruffle currently emulates Homestuck flashes. Automatically uses the latest ruffle release via CDN.
pokegold-ace
Work from 2017 on Remote Code Execution in Pokemon Gold. Apparently functional, but unfortunately poorly documented.
pokecrystal-ace
Work from 2018 on Remote Code Execution in Pokemon Crystal. The RCE itself works, but the project built around it was never completed.
bk-bruteforcing
A movement sim and bruteforcer for Banjo-Kazooie, intended for finding setups for float-precise floor clips.
papermario
Decompilation of Paper Mario
zelda64-ganonfloor
Bizhawk lua scripts for researching https://www.youtube.com/watch?v=oAIJbdmqd_0 in Ocarina of Time and Majora's Mask
zelda64-heapsim
Heap sim for Ocarina of Time (WIP, not currently functional)