Moonware1

Moonware1

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magictools

:video_game: :pencil: A list of Game Development resources to make magic happen.

glfw

A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input

Hazel

Hazel Engine

Language:C++License:Apache-2.0Stargazers:11561Issues:404Issues:286

halflife

Half-Life 1 engine based games

Language:C++License:NOASSERTIONStargazers:3632Issues:173Issues:3638

OpenGL

OpenGL 3 and 4 with GLSL

Language:CLicense:Apache-2.0Stargazers:2328Issues:200Issues:16

awesome-opengl

A curated list of awesome OpenGL libraries, debuggers and resources.

ufbx

Single source file FBX loader

Language:CLicense:NOASSERTIONStargazers:799Issues:10Issues:89

bspsrc

A Source engine map decompiler

Language:JavaLicense:NOASSERTIONStargazers:674Issues:30Issues:143

CSharpGL

:green_apple:Object Oriented OpenGL in C#.

Language:C#License:MITStargazers:564Issues:57Issues:22

ps3toolchain

A script to autobuild an open source toolchain for the PS3.

Language:ShellLicense:BSD-2-ClauseStargazers:283Issues:17Issues:83

hlsdk-portable

Portable Half-Life SDK. GoldSource and Xash3D. Crossplatform.

Language:C++License:NOASSERTIONStargazers:264Issues:25Issues:134

opengl4csharp

OpenGL 4 Bindings (partially based on OpenTK) for C#

Language:C#License:NOASSERTIONStargazers:230Issues:24Issues:29

ps3libraries

A script to automatically build various open source libraries for use on the PS3.

PSL1GHT

A lightweight PS3 SDK

Language:CStargazers:48Issues:8Issues:0

OpenTkControl

A faster way to use OpenTk in WPF without Forms dependencies

Language:C#License:MITStargazers:30Issues:3Issues:6

PS3Py

Tools for PS3 Development

Language:PythonStargazers:24Issues:13Issues:0

goldsrc-textures

Texture viewer for Valve's GoldSrc engine

Language:CLicense:MITStargazers:13Issues:4Issues:2

PS3DEV

PS3SDK and tools

Language:CStargazers:6Issues:0Issues:0

Content-Sources

Collection of GoldSRC/Xash3D/Source Content

Language:C++License:GPL-3.0Stargazers:5Issues:2Issues:0

HLLoader

Old piece of code that I wrote around 2004. This loads several GoldSrc file formats and prints information on the loaded file on screen.

Language:C++Stargazers:5Issues:2Issues:0

MDLstudio

Old piece of code that I wrote 2003/2004. This is an expansion of the mdl viewer code from the half-life SDK.

halflife-tools

GoldSrc / Half-Life model & sprite decompiler

Language:CLicense:NOASSERTIONStargazers:4Issues:1Issues:1

goldsrc-maps

Map viewer for Valve's GoldSrc engine

Language:CLicense:MITStargazers:4Issues:2Issues:0

Console-DnD

Dungeons and Dragons game designed to be played at the command console

Language:C++Stargazers:2Issues:1Issues:0

DnDCharacterCreator

An attempt at making a DnD Character creator

Language:C++Stargazers:2Issues:1Issues:0

unity_heretic_bsp

unity code to load Heretic 2 bsp files and m8 textures

Language:C#Stargazers:2Issues:0Issues:0

sledge

An open source alternative to Valve's Hammer Editor for the Goldsource and Source engines.

Language:C#Stargazers:1Issues:0Issues:0

MdlCrowbar

.NET library for loading/decompiling Source1/GoldSrc model (.mdl, .vtx, .vvd, .phy .ani).

Language:Visual Basic .NETLicense:MITStargazers:1Issues:0Issues:0