李明皓 (Minghou-Lei)

Minghou-Lei

Geek Repo

Company:Kingsoft - Amazing Seasun Games

Location:Guangzhou Guangdong, China

Home Page:minghoulei0808@gmail.com

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Organizations
Douban-spider-by-Pipixie

李明皓's repositories

GPU-Skinning-Demo

GPU Skinning 与 GPU Instancing 的技术演示,unity版本为2019.4.21f1c1

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COVID-19-historical-data-visualization-2019-nCoV-

使用BlankerL提供的数据仓库实现的新型冠状病毒疫情数据可视化

Realtime-point-light-shadows-in-unity-URP

Added support for real-time point light shadows of unity 2020 URP

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unity-texture-debugger

A component used to display temporary textures generated during the rendering process(e.g. GBuffer,AO Texture) on the game screen

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SSAO-Demo

一种屏幕空间环境光屏蔽(Screen Space Ambient Occlusion, SSAO)的技术实现,unity版本为2019.4.21f1c

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SSAO-in-URP

在unity 2019.4.21f1c1中使用URP实现的SSAO效果,仅作技术演示

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Deferred-Rendering-SSAO-in-unity-URP

Add SSAO support when using deferred rendering for unity 2020 URP

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Light-Probe-Demo

我的光照探针技术的学习笔记,unity版本 2020.3.2f1c1

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Combine-Deferred-SSAO-and-Point-Light-Shadow

A combination of Realtime-point-light-shadows-in-unity-URP and Deferred-Rendering-SSAO-in-unity-URP

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A-simple-example-for-getting-started-with-Spring-MVC-and-Hibernate

基于Hibernate和Spring MVC框架的小型书店管理网站 / Small bookstore management website based on Hibernate and Spring MVC framework

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COVID-19-Testing-Emulator-in-Unity

基于Unity和VRTK插件制作的COVID-19检测模拟器(实验室部分)

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DXY-2019-nCoV-Crawler

2019新型冠状病毒疫情实时爬虫

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Getting-start-with-ML-agents-Penguins-tutorial

A Unity Learn Project where we train a penguin to catch fish and feed the baby penguin using ML-agents

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Graphics

Unity Graphics - Including Scriptable Render Pipeline

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ThreeDPoseUnityBarracuda

Unity sample of 3D pose estimation using Barracuda

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unity_lwrp_shadowmask_demo

This demo shows how Unity's LWRP or URP template works with the shadowmask lighting mode.

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Beginning

BNUZ IT BEGINNING

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DesignPatternsExamples

A project constructed with the purpose of applying design patterns to examples within Unity, in a gamified context. The goal is to reinforce knowledge and use it as a readily accessible bridge for replicating these designs in my day-to-day life as a developer.

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Game-Programmer-Study-Notes

:anchor: 我的游戏程序员生涯的读书笔记合辑。你可以把它看作一个加强版的Blog。涉及图形学、实时渲染、编程实践、GPU编程、设计模式、软件工程等内容。Keep Reading , Keep Writing , Keep Coding.

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TaobaoDemo

电商app首页(淘宝、京东等等)

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UniJoystick

It is a powerful joystick component for UGUI.

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Unity3DFaceTtracking

Unity 3D RealTime Face Tracking using landmarks generated by OpenFace

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