MichaelReiter / RunJumpShoot

A 2D platform/shooter game written in CoffeeScript with the Phaser game engine

Home Page:http://michaelreiter.github.io/RunJumpShoot/

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Run! Jump! Shoot!

A 2D platform/shooter game written in CoffeeScript with the Phaser game engine.

About

You play as a nameless hero with a gun and no shirt. Are you a bad enough dude to survive?

How to Play

You can play the game in any modern web browser, although it was designed to be played on a mobile phone. You can play online here or you can build it and host it on your own web server.

Requirements

  • Node.js
  • Gulp
  • a web server

Building & Running

  1. Install the dependencies with npm install.
  2. Start Gulp and build the game with npm start.
  3. Run a web server in the build directory.
  4. Play the game in a modern web browser.

Acknowledgements

The player and enemy sprites are adapted from the 1987 NES game Contra. Used under Canadian fair use Copyright laws.

About

A 2D platform/shooter game written in CoffeeScript with the Phaser game engine

http://michaelreiter.github.io/RunJumpShoot/

License:MIT License


Languages

Language:CoffeeScript 97.4%Language:HTML 2.1%Language:CSS 0.6%