Michael Reiter's repositories
RunJumpShoot
A 2D platform/shooter game written in CoffeeScript with the Phaser game engine
OrcaJam-Game
A game built for the OrcaJam 6 gamejam in 48 hours using JavaScript and Phaser
DoYouEvenList
A hybrid mobile app to track workouts built with HTML5, CSS, JavaScript, AngularJS, Apache Cordova and the Ionic framework.
Elm-Boilerplate
Boilerplate code to quickly get started with an Elm project
UnityRunGame
A 3D game developed using C# and the Unity3D game engine.
SpaceBlaze
A game for iOS built with Objective-C and SpriteKit
Battlesnake2016
An AI written in Python for the BattleSnake 2016 Hackathon
HackVictoria2016
An event for developers and designers to launch a project that improves Victoria.
michaelreiter.github.io
A personal portfolio website.
OrcaJam2016
A game made in 48 hours for the OrcaJam 2016 game jam.
WebDevBoilerplate
Boilerplate code for building web dev projects using HTML, Stylus, ES6 and Gulp
WindwardCodeWars2016
A hackathon where teams from top universities compete to analyze a problem and write the best AI.