黑呆's repositories

architect-awesome

后端架构师技术图谱

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GLSL

GLSL Shading Language Issue Tracker

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haskell

Haskell bindings for TensorFlow

Language:HaskellLicense:Apache-2.0Stargazers:0Issues:0Issues:0

behaviac

behaviac is a framework of the game AI development, and it also can be used as a rapid game prototype design tool. behaviac supports the behavior tree, finite state machine and hierarchical task network(BT, FSM, HTN)

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Cpp_Basic

C++ 基础复习

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Cpp_Primer

C++ 基础练习项目

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embree

Embree ray tracing kernels repository.

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Game-Networking-Resources

A Curated List of Game Network Programming Resources

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GameNetworkingSockets

Reliable & unreliable messages over UDP. Robust message fragmentation & reassembly. Encryption.

License:BSD-3-ClauseStargazers:0Issues:0Issues:0

Glitter

Dead Simple OpenGL

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haskell-1

Exercism exercises in Haskell.

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HdrpVatExample

VAT (Vertex Animation Texture) with Unity Shader Graph and Visual Effect Graph

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incubator-brpc

Industrial-grade RPC framework used throughout Baidu, with 1,000,000+ instances and thousands kinds of services, called "baidu-rpc" inside Baidu.

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jquery

jQuery JavaScript Library

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MLAPI

A game networking framework built for the Unity Engine to abstract game networking concepts.

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MyUnityFrameWork

我的Unity框架,包含资源加载,配置加载,数据加载,UI管理,日志管理,动画系统,特效系统

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NoahGameFrame

A fast, scalable, distributed game server engine/framework for C++, include the actor library, network library, can be used as a real time multiplayer game engine ( MMO RPG/MOBA ), which support C#/Lua script/ Unity3d, Cocos2dx and plan to support Unreal.

License:Apache-2.0Stargazers:0Issues:0Issues:0

OpenCL-Headers

Khronos OpenCL-Headers

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OpenGL-Registry

OpenGL, OpenGL ES, and OpenGL ES-SC API and Extension Registry

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post-rfc

Blog post previews in need of peer review

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qt5

Qt5 super module

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ScriptableRenderPipeline

Scriptable Render Pipeline

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stack

The Haskell Tool Stack

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thebookofshaders

Step-by-step guide through the abstract and complex universe of Fragment Shaders.

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TinyWebServer

:fire: Linux下C++轻量级Web服务器

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Unity3DTraining

Unity的练习项目

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UnityCsReference

Unity C# reference source code

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vue-element-admin

:tada: A magical vue admin https://panjiachen.github.io/vue-element-admin

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WebGL-Fluid-Simulation

Play with fluids in your browser (works even on mobile)

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