Mefodei's repositories
Animation-Texture-Baker
頂点の位置と法線を、Texture2Dに保存しておく。ARGBFloatとか、HDR Textureを使用したバージョン
csharp-source-generators
A list of C# Source Generators (not necessarily awesome) and associated resources: articles, talks, demos.
gpt4all
gpt4all: an ecosystem of open-source chatbots trained on a massive collections of clean assistant data including code, stories and dialogue
jigsaw-puzzle
This project is a Jigsaw Puzzle game. The tiles are dynamically created at runtime based on Bezier Curve. You can play the WebGL version of the game on Faramira.
loxodon-framework
A mvvm framework for game development on the Unity3D,which supports lua and C# language.
Mefodei
Config files for my GitHub profile.
Mesh-Animation
GPU mesh animation library for unity
Morpeh.Benchmark
Simple Interation Benchmark (MonoBehaviours, ECS, ECS + Jobs, Burst)
NodeGraphProcessor
Node graph editor framework focused on data processing using Unity UIElements and C# 4.6
NuGetForUnity
A NuGet Package Manager for Unity
Render-Crowd-Of-Animated-Characters
Animation Baker and Instancing for Animated Characters: Using GPU to implement large-amount animation characters rendering. The animation map for vertex shader to modify the vertex position of the mesh at runtime. Using GPU instancing to reduce draw calls. The initial version was released on GitHub in Jul 2017, and of course, it is still on GitHub. However, if you can buy me a cup of coffee, I will be very happy :-).
unity-addressable-importer
A rule based addressable asset importer
UpmGitExtension
Git extension for Unity Package Manager (UPM)