Mefodei

Mefodei

Geek Repo

Company:UniGame

Location:Saint Petersburg

Home Page:https://www.linkedin.com/in/mefodei

Twitter:@Mefodey

Github PK Tool:Github PK Tool


Organizations
UnioGame

Mefodei's starred repositories

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unity-figma-importer

Unity Figma Importer turns your Figma design into Unity UI elements and can bind codes with layout files to create Unity apps with ease.

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FMOD-Syntax

Generates code to allow invoking FMOD events with a strongly-typed syntax.

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ECS.Features

Collection of Base Game ECS Features

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minikube

Run Kubernetes locally

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defold

Defold is a completely free to use game engine for development of desktop, mobile and web games.

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UnityIngameDebugConsole

A uGUI based console to see debug messages and execute commands during gameplay in Unity

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Arch.Unity

Arch ECS integration for Unity.

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UnityCodeGen

Code Generation Library for Unity Editor

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ParrelSync

(Unity3D) Test multiplayer without building

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steam-audio

Steam Audio

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sprite-glow

Sprite glow effect for Unity via HDR outline and bloom post-processing

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TweenPlayables

Tween Animation Library for Unity Timeline

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sprite-dicing

Cross-engine tool for lossless compression of sprites with identical areas

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PrimeTween

High-performance, allocation-free tween library for Unity. Create animations, delays, and sequences in one line of code.

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PhotoMaker

PhotoMaker

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R3

The new future of dotnet/reactive and UniRx.

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mimalloc

mimalloc is a compact general purpose allocator with excellent performance.

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BurstLinq

Extremely fast LINQ aggregation operations implementation optimized by Burst Compiler

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CompositeCanvasRenderer

CompositeCanvasRenderer bakes multiple source graphics into a bake-buffer (RenderTexture) and renders it. Additional material modification, mesh modification, and baking effects are supported! Let's enjoy the effects that were difficult to implement with UI shaders, such as blur, soft outline, and soft shadow!

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BrgContainer

The Unity BRG Container

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unity-toolbar-extender

Extend the Unity Toolbar with your own Editor UI code.

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grid-shader-unity

A grid shader for Unity 🌐

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ZeroAllocJobScheduler

A high-performance alloc free c# Jobscheduler.

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UIFlow

The Noesis UI Flow framework for Unity.

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gizmos

Used for drawing runtime gizmos in builds and editor (Unity3D)

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LeoEcsLite.Godot.Demo

Demo showcasing integration of LeoEcsLite ECS framework https://github.com/Leopotam/ecslite into Godot game engine.

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UnsafeArray

A version of NativeArray from Unity.Collections with support of AllocatorManager.AllocatorHandle and without safety checks.

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