Mefodei's starred repositories
unity-figma-importer
Unity Figma Importer turns your Figma design into Unity UI elements and can bind codes with layout files to create Unity apps with ease.
FMOD-Syntax
Generates code to allow invoking FMOD events with a strongly-typed syntax.
ECS.Features
Collection of Base Game ECS Features
UnityIngameDebugConsole
A uGUI based console to see debug messages and execute commands during gameplay in Unity
Arch.Unity
Arch ECS integration for Unity.
UnityCodeGen
Code Generation Library for Unity Editor
ParrelSync
(Unity3D) Test multiplayer without building
steam-audio
Steam Audio
sprite-glow
Sprite glow effect for Unity via HDR outline and bloom post-processing
TweenPlayables
Tween Animation Library for Unity Timeline
sprite-dicing
Cross-engine tool for lossless compression of sprites with identical areas
PrimeTween
High-performance, allocation-free tween library for Unity. Create animations, delays, and sequences in one line of code.
PhotoMaker
PhotoMaker
CompositeCanvasRenderer
CompositeCanvasRenderer bakes multiple source graphics into a bake-buffer (RenderTexture) and renders it. Additional material modification, mesh modification, and baking effects are supported! Let's enjoy the effects that were difficult to implement with UI shaders, such as blur, soft outline, and soft shadow!
BrgContainer
The Unity BRG Container
unity-toolbar-extender
Extend the Unity Toolbar with your own Editor UI code.
grid-shader-unity
A grid shader for Unity 🌐
ZeroAllocJobScheduler
A high-performance alloc free c# Jobscheduler.
LeoEcsLite.Godot.Demo
Demo showcasing integration of LeoEcsLite ECS framework https://github.com/Leopotam/ecslite into Godot game engine.
UnsafeArray
A version of NativeArray from Unity.Collections with support of AllocatorManager.AllocatorHandle and without safety checks.