Giters
MarkSkyzoid
/
sakura
game engine
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Watchers:
2
Issues:
13
Forks:
0
MarkSkyzoid/sakura Issues
Implement main loop with callbacks
Closed
4 years ago
Add platform layer for kayboard input
Closed
4 years ago
Add platform layer for mouse input
Updated
4 years ago
Add platform layer for controller input
Updated
4 years ago
Abastract inputs to Axis similar to unity
Updated
4 years ago
Create Window abstraction for Platform Layer and its SDL 2 implementation
Closed
4 years ago
Comments count
1
Make a time or clock class, to measure time in different units.
Closed
4 years ago
Create Platform message pump abstraction and its SDL 2 implementation
Closed
4 years ago
Move logging code to its own folder with no dependency on platform.
Closed
4 years ago
Make Asserts into classes that depend on logger objects
Updated
4 years ago
make logger into a class with a callback to output messages in a certain way.
Updated
4 years ago
Create proper platform layer and use SDL2 as default for now
Closed
4 years ago
Create logging and asserts library
Closed
4 years ago