# Oculus Rift Support for PlayCanvas
This project contains the files you'll need to convert your PlayCanvas game to run using the Oculus VR.
Requirements
Currently this requires a special build of Chrome or Firefox
How to use
- On the root Entity of your PlayCanvas Pack add a script component and add the
input_hmd.js
script. - On the Entity with your Camera Component add
oculus_camera.js
- Run the game
Example
See the Halloween VR project
KNOWN ISSUES
- Not sure separation and FOV is handled entirely correctly
- We don't currently handle input from another device (e.g. mouse) and HMD