mrmaxm (Maksims)

Maksims

Geek Repo

Company:Freelancing

Location:Latvia

Twitter:@mrmaxm

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mrmaxm's repositories

web-udp-public

Public demand for Web UDP

mr-Observer

An observer is a wrapper over JSON data, that provides an interface to know when data is changed, with a focus on performance and memory efficiency.

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mr-EventEmitter

Provides the ability to subscribe and emit events in sync manner. With a focus on performance and memory efficiency.

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m.net.ws

node.js server and playcanvas client using websockets for multiplayer gaming

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mr-Tap

Taps provide source agnostic sync access to the input. Either it comes from mouse and/or touch, it is the same API. It assumes multiple instances of taps making your code multi-touch by design. Providing sync access instead of event-based, for best usage in real-time applications.

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zm-server

MMO Zombie

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cells

Concept of Tech Responsive Elements - Cells

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engine

WebGL Engine

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netBlocks

Collection of abstractions for rapid network game development in node.js + socket.io + html5

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restest

Responsive Design Tester

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beat-em-up

GameHack - Feb 2013

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finger.js

js library to abstract mouse/touch/pointer events into "taps". agnostic to DOM.

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developer.playcanvas.com

Developer resources website for PlayCanvas WebGL Game Engine

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gh12-client

This is a repo with all the content created by team "Dude, seriously" during the first GameHack 2012 at Pinewood Studios (this is the client source code)

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gh12-server

.Net / Mono server implementation for TDS MMO game using WebSockets transport protocol and JSON as data protocol.

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immersiveweb.dev

Repo for immersiveweb.dev

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particle-cloud

A semi-orbital particle cloud animation

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playcanvas-jsdoc-template

JSDoc 3 template for PlayCanvas

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playcanvas-spine

Plugin component for PlayCanvas which enables support for Spine animations.

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webvr

WebVR support for PlayCanvas WebGL Game Engine

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brain

Neural networks in JavaScript

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depth-sensing

Specification: https://immersive-web.github.io/depth-sensing/ Explainer: https://github.com/immersive-web/depth-sensing/blob/main/explainer.md

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editor

Issue tracker for the PlayCanvas Editor

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engine-1

Fast and lightweight WebGL game engine

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FirefoxOS-simple-app-with-installing-request

Simple example of application that can use FirefoxOS features to install WebApp. It is compatible with desktop Firefox as well.

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mongo

The Mongo Database

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pcui

UI component library for the web

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playcanvas-tween

A tween library for PlayCanvas

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