Rod's starred repositories
com.unity.demoteam.mesh-to-sdf
A light and fast real-time SDF generator, primarily for animated characters. The dynamic SDF can be used for all sorts of VFX. Also enables hair-to-character collisions in the new hair package.
DynamicDecals
Decal solution for Unity's Built-In Render Pipeline
Vanilla-Raytraced
Official repository of Vanilla Raytraced resources pack.
Compute-Shaders-Fluid-Dynamic-
Fluid Simulation Implementation in Compute Shaders using Unity3D
TAA_Unity_URP
Temporal Anti-Aliasing(TAA) for Unity’s Universal Render Pipeline
ink-unity-integration
Unity integration for the open source ink narrative scripting language.
UnityURPToonLitShaderExample
A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP
TextMeshProAnimator
TextMeshProの文字アニメーション
Unity-SRP-VXGI
Voxel-based Global Illumination using Unity Scriptable Render Pipeline
PickUpItem-VertexShaderFunction
Simple and customizable vertex shader animation for Pickup items.
AssetStudio
AssetStudio is a tool for exploring, extracting and exporting assets and assetbundles.
Unity-PivotBaking
Pivot baking in unity
instant-meshes
Interactive field-aligned mesh generator
NoiseShader
Noise shader library for Unity
waifu2x-caffe
waifu2x-Caffe
HDRP-Custom-Passes
A bunch of custom passes made for HDRP
ArcadeVehiclePhysics
A framework for creating an arcade inspired physics system for vehicles in Unity
SquashAndStretch
A Unity 2018.10b12 project where I am experimenting with a squash and stretch shader.
ShurikenMaster
Highly Experimental, General-Purpose Shuriken particle shaders for Unity3D
VFXToolbox
Additional tools for Visual Effect Artists
tinyrenderer
A brief computer graphics / rendering course
Active-Ragdoll-Project
Personal project for exploring and developing game character movement using active ragdoll in unity.
FrameCapture
A simple frame-by-frame capture tool for Unity to record perfectly smooth, supersampled replays or cinematics.