Menno Bil (M-e-n-n-o)

M-e-n-n-o

Geek Repo

Company:SIE - Nixxes

Location:The Netherlands

Home Page:https://m-e-n-n-o.github.io/

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Organizations
ByteCat-Studios
ToTale-Interactive

Menno Bil's starred repositories

imnodes

A small, dependency-free node editor for dear imgui

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LearningDirectX12

This repository is intended to be used as a code repository for learning DirectX 12.

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fastgltf

A modern C++17 glTF 2.0 library focused on speed, correctness, and usability

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smaa

SMAA is a very efficient GPU-based MLAA implementation (DX9, DX10, DX11 and OpenGL), capable of handling subpixel features seamlessly, and featuring an improved and advanced pattern detection & handling mechanism.

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DirectXShaderCompiler

This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.

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RayTracingDenoiser

NVIDIA Ray Tracing Denoiser

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FidelityFX-FSR2

FidelityFX Super Resolution 2

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RabBit

Very epic engine

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DirectX-DXR-Tutorials

Personal repository of tutorials and examples to understand the basics of DirectX 12 Raytracing (DXR)

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DirectX-Graphics-Samples

This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.

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godot

Godot Engine – Multi-platform 2D and 3D game engine

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giles

GILES: A Runtime Level Editor for Unity3D

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OpenXR-SDK

Generated headers and sources for OpenXR loader.

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bullet3

Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.

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glfm

OpenGL ES and input for iOS, tvOS, Android, and WebGL

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emscripten-webxr

WebXR library for use with Emscripten.

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emscripten

Emscripten: An LLVM-to-WebAssembly Compiler

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ByteCat

The most epic game engine ever

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RayTracing

YouTube ray tracing series

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Learn-OpenGLES-Tutorials

Welcome to the Learn OpenGL ES project home page! This project is a repository for the lessons and tutorials over at http://www.learnopengles.com/

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MarbleMarcher

A Fractal Physics Game

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Algorithm-Implementations

Share, discuss and learn about algorithm implementations!

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Cell

OpenGL C++ Graphics Engine

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Hazel

Hazel Engine

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stb

stb single-file public domain libraries for C/C++

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assimp

The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.

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VrLib

Library used to easily create VR applications for CAVE. Oculus Rift and other platforms, with support for several input devices

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