Looooong / UnityAsyncImageLoader

Asynchronous Image Loader for Unity

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Maybe Prefer to use simpler api for larger ammount of use cases?

studentutu opened this issue · comments

Here is the same thing with all the tests but using pure Unity methods - https://github.com/studentutu/AsyncLoadTexture

We have used it extensively - it works on all platforms, regardless of content.

From a quick glance it looks like the linked project aims to asynchronously download textures while this package's goal is to asynchronously decode and push them to the GPU.