Looooong / UnityAsyncImageLoader

Asynchronous Image Loader for Unity

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Could you add performance tests?

studentutu opened this issue · comments

Could you add performance tests?

See here : https://github.com/studentutu/AsyncLoadTexture

It is based on Unity WebRequest - texture loading via request, where you can pass local file instead of the URL.

It works for all kinds of images and resolutions. Tested on 2K, 512512, 6464