Lin-ke's starred repositories

godot

Godot Engine – Multi-platform 2D and 3D game engine

the-algorithm

Source code for Twitter's Recommendation Algorithm

Language:ScalaLicense:AGPL-3.0Stargazers:61801Issues:373Issues:965

segment-anything

The repository provides code for running inference with the SegmentAnything Model (SAM), links for downloading the trained model checkpoints, and example notebooks that show how to use the model.

Language:Jupyter NotebookLicense:Apache-2.0Stargazers:45756Issues:303Issues:658

filament

Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2

Language:C++License:Apache-2.0Stargazers:17427Issues:383Issues:2228

koreader

An ebook reader application supporting PDF, DjVu, EPUB, FB2 and many more formats, running on Cervantes, Kindle, Kobo, PocketBook and Android devices

Language:LuaLicense:AGPL-3.0Stargazers:15885Issues:315Issues:5914

gaussian-splatting

Original reference implementation of "3D Gaussian Splatting for Real-Time Radiance Field Rendering"

Language:PythonLicense:NOASSERTIONStargazers:12923Issues:112Issues:846

mono

Mono open source ECMA CLI, C# and .NET implementation.

Language:C#License:NOASSERTIONStargazers:10949Issues:529Issues:5030

entt

Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more

xLua

xLua is a lua programming solution for C# ( Unity, .Net, Mono) , it supports android, ios, windows, linux, osx, etc.

Language:CLicense:NOASSERTIONStargazers:9248Issues:519Issues:966

DirectX-Graphics-Samples

This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.

Piccolo

Piccolo (formerly Pilot) – mini game engine for games104

austin

消息推送平台🔥 推送下发【邮件】【短信】【微信服务号】【微信小程序】【企业微信】【钉钉】等消息类型。

Language:JavaLicense:Apache-2.0Stargazers:5234Issues:73Issues:30

LuaJIT

Mirror of the LuaJIT git repository

Language:CLicense:NOASSERTIONStargazers:4551Issues:254Issues:927

coost

A tiny boost library in C++11.

Language:C++License:NOASSERTIONStargazers:3913Issues:133Issues:203

SpartanEngine

A game engine with an emphasis on real-time cutting-edge solutions

Language:C++License:MITStargazers:2057Issues:72Issues:91

Cpp17

本书为《C++17 the complete guide》的个人中文翻译,仅供学习和交流使用,侵删

tgfx

A lightweight 2D graphics library for rendering texts, geometries, and images with high-performance APIs that work across various platforms.

Language:C++License:NOASSERTIONStargazers:1048Issues:15Issues:12

hybrid-rendering

A Vulkan sample that demonstrates a Rasterization and Ray Tracing Hybrid Rendering Pipeline.

Language:C++License:MITStargazers:760Issues:10Issues:18

SakuraEngine

为高性能而生的游戏运行时与工具箱

Language:C++License:NOASSERTIONStargazers:713Issues:16Issues:95

Best-Incremental-Learning

An Incremental Learning, Continual Learning, and Life-Long Learning Repository

Utopia

Utopia Game Engine 无境游戏引擎

Language:C++License:MITStargazers:481Issues:13Issues:13

million_game_server

《百万在线:大型游戏服务端开发》是C++与Lua方向游戏服务端开发的入门书籍,内容涵盖Skynet引擎、C++底层开发、服务端架构设计等多个方面,全景展现网络游戏核心技术。

cppweeklynews

c++中文周刊

Language:SCSSLicense:CC0-1.0Stargazers:407Issues:31Issues:16

LuisaRender

High-Performance Cross-Platform Monte Carlo Renderer Based on LuisaCompute

Language:C++License:BSD-3-ClauseStargazers:386Issues:18Issues:24

smol-v

SMOL-V: like Vulkan/Khronos SPIR-V, but smaller.

Language:C++License:NOASSERTIONStargazers:294Issues:17Issues:3

ViennaGameJobSystem

A job system for game engines

count-anything

an empirical study on few-shot counting using segment anything (SAM)

Language:Jupyter NotebookLicense:MITStargazers:75Issues:2Issues:4

GenerativeAI

Course Website for "AI618: Generative Model and Unsupervised Learning"

paraldis

parallel redis

Language:C++License:GPL-3.0Stargazers:16Issues:0Issues:0

lua-go

A (toy) complier and Virtual Machine for lua 5.4 in golang.

Language:GoStargazers:2Issues:1Issues:0