KonH's repositories
TextEngine
Game engine development studies
UnityIL2CppProject
Unity IL2CPP investigations
Userscript
Userscript
CSharpSamples
Simple C# project for new features education
unity-cache-server
Unity CacheServer optimized for multi-client local networks
Serializer
Small library for serialization/deserialization files for C#.
mono
Mono open source ECMA CLI, C# and .NET implementation.
FreezingJourney
Game project for Odd Weekend Game Jam, survival in frozen polar lands
analyticsServer
Minimalistic analytics server written on Go and uses MongoDB as storage
MarkdownGenerator
Generate markdown from C# binary & xml document for GitHub Wiki.
ForgeNetworkingRemastered
In short, Forge Networking is a free and open source multiplayer game (multi-user) networking system that has a very good integration with the Unity game engine. You wanna make a multiplayer game or real time multi-user application? This is the library for you.
UnityRenameTool
Unity editor tool which allow you to replace object name parts with another values and works with multiple objects simultaneously
yandex-tank
Load and performance benchmark tool
DotNetCoreTimeServer
Simple DotNetCore ASP.net time server with docker support
LichRoguelike
Terminal Rogue-like game basics
ArtGamesJamProject
Cooperative game project for Great Art Games Jam, with Reigns-like mechanics
SpringGameServer
TypeScript/Java client/server game project
UnityCrashAnalizer
Unity Android native crash analyzer using .NET Core console utility
ToDoManagerCpp
Terminal ToDo manager
LD39Project
Game project for LD39 jam, space arcade
FantasyBattler
Battler game sample
DesignPatterns
BoF design pattern samples