奇九's repositories
AgX-Tonemapping-Unity
AgX Tonemapping for Unity
BakingLab
A D3D11 application for experimenting with Spherical Gaussian lightmaps
bepuphysics2
Pure C# 3D real time physics simulation library, now with a higher version number.
BlendShapeCombiner
複数のブレンドシェイプを合成した新しいシェイプキーを追加し、新しいメッシュとして保存するUnityエディタ拡張です。Boothでも配布中👇
com.unity.demoteam.mesh-to-sdf
A light and fast real-time SDF generator, primarily for animated characters. The dynamic SDF can be used for all sorts of VFX. Also enables hair-to-character collisions in the new hair package.
DirectRetrieveAttribute
高效检索Attributes,高效检索子类,通过Attribute获取目标类型和成员
FernRPExample
This project is the implementation of FernRP Package, Include NPR/PBR.
flim
🎞️ flim - Filmic Color Transform
GameWork-Foundation
Architecture-agnostic code and tools to make Unity based games.
glsl-tone-map
A collection of tone mapping functions available both as ES modules strings and as GLSL files for use with glslify.
HDR-Calibration-Sample
This HDR Calibration Sample project shows how an HDR calibration menu with Neutral Tonemapping can be implemented.
hello-algo
《Hello 算法》:动画图解、一键运行的数据结构与算法教程,支持 Python, C++, Java, C#, Go, Swift, JS, TS, Dart, Rust, C, Zig 等语言。English edition ongoing
iptv
Collection of publicly available IPTV channels from all over the world
kajiya
💡 Experimental real-time global illumination renderer 🦀
LeetCode-Book
《剑指 Offer》 Python, Java, C++ 解题代码,LeetBook《图解算法数据结构》配套代码仓
LuxRenderer
Powerful Path Tracing Engine For Realistic Rendering
LWGUI
A Lightweight, Flexible, Powerful Shader GUI System for Unity.
mitsuba3
Mitsuba 3: A Retargetable Forward and Inverse Renderer
open-interpreter
OpenAI's Code Interpreter in your terminal, running locally
SDFGI
A Monte Carlo path tracer implemented on the GPU in Unity, using Signed Distance Fields.
StarRailNPRShader
Fan-made shaders for Unity URP attempting to replicate the shading of Honkai: Star Rail.
strolle
Experimental real-time renderer with support for dynamic global illumination
TrueTrace-Unity-Pathtracer
A passion projects that has been going on for awhile, finally at a place where I feel comfortable tentatively uploading it to Github for others
UE4_GPA_Plugin
Intel® Graphics Performance Analyzer plugin for Unreal Engine* 4
Unity-Baked-Volumetrics
A work in progress graphics solution for completely baked volumetric lighting, meant to be very lightweight and inexpensive.
unity-raytracing
Raytracing by compute shader in unity
UnityEditorMemo
post notes on unityeditor
UnityInjection
Unity DLL注入,支持全平台,支持Mono和IL2CPP,支持注入引擎和用户DLL。可以实现AOP、装饰器等功能