奇九's repositories
Unity3DTraining
Unity的练习项目
Alchemy-Circles-Generator
A simple procedural generator of alchemy circles
Animation-Sequencer
A visual tool that allows you to create animated sequences of tweens and tweak them on editor time.
AtmosphereRender
PBR based Atmosphere and volumetric clouds render on DirectX12-MiniEngine
crest
An advanced ocean system implemented in Unity3D
Dynamic-Weapon-Wheel-for-Unity
Thanks to the lovely people at r/Unity3D, I was able to put together this weapon wheel. It's for anybody who wishes to use it. When I made this, I needed a weapon wheel and, initially, I didn't know how many segments I needed the wheel to be made of. All the tutorials I found online were tutorials of people going into their image editing software and chopping a circle up into equal bits. I felt this wasn't really necessary. It would be nice, I thought, to have a wheel that you can whip up right there in Unity; One where the segments can dynamically resize themselves if the segment number should change.
FontainebleauDemo
Fontainebleau demo
GameWork-Local-Data
Async load / save local data with compression, encryption and integrity check.
godot-volumetric-cloud-demo
A demo implementing one way of drawing volumetric cloudscapes in Godot sky shaders
GT-ToneMapping
Unity shader implementation of Gran Turismo Tonemapping.
JobSystem_IndirectInstancing_Testbed
Testbed project exploring the performance of Unity's Job System/Burst compiler combined with GPU mesh instancing.
lightjiao.github.io
https://lightjiao.github.io
LittleBee
Keyframe sync and ECS
Mirror
#1 Open Source Unity Networking Library
Nino
Definite useful and high performance modules for C# projects, especially for Unity. 实用的高性能C#模块,尤其在Unity平台能带来令人难以置信的效益。
NovaShader
Multi-functional shader for the Particle System that supports Universal Render Pipeline (URP) of Unity.
ParrelSync
(Unity3D) Test multiplayer without building
remote-jobs-in-china
支持远程办公的**公司
RPG-Core
UNITY engine RPG framework
TAA_Unity_URP
Temporal Anti-Aliasing(TAA) for Unity’s Universal Render Pipeline
TAA_URP
TAA Unity URP Project
unity-addressable-importer
A rule based addressable asset importer
unity-texture-curve
:pencil2: Example showing how to bake an AnimatedCurve into a Texture and use it in a shader.
unity-toolbar-extender
Extend the Unity Toolbar with your own Editor UI code.
UnityTexture2DArrayImportPipeline
A Texture2DArray Import Pipeline for Unity 2019.3 and newer.
URP-12-Extension
URP-12-Extension
URPTemporalAA
Temporal AA solution for Unity's Universal render pipeline