奇九's repositories

Unity3DTraining

Unity的练习项目

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Alchemy-Circles-Generator

A simple procedural generator of alchemy circles

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Animation-Sequencer

A visual tool that allows you to create animated sequences of tweens and tweak them on editor time.

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AtmosphereRender

PBR based Atmosphere and volumetric clouds render on DirectX12-MiniEngine

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crest

An advanced ocean system implemented in Unity3D

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Dynamic-Weapon-Wheel-for-Unity

Thanks to the lovely people at r/Unity3D, I was able to put together this weapon wheel. It's for anybody who wishes to use it. When I made this, I needed a weapon wheel and, initially, I didn't know how many segments I needed the wheel to be made of. All the tutorials I found online were tutorials of people going into their image editing software and chopping a circle up into equal bits. I felt this wasn't really necessary. It would be nice, I thought, to have a wheel that you can whip up right there in Unity; One where the segments can dynamically resize themselves if the segment number should change.

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FontainebleauDemo

Fontainebleau demo

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GameWork-Local-Data

Async load / save local data with compression, encryption and integrity check.

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godot-volumetric-cloud-demo

A demo implementing one way of drawing volumetric cloudscapes in Godot sky shaders

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GT-ToneMapping

Unity shader implementation of Gran Turismo Tonemapping.

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JobSystem_IndirectInstancing_Testbed

Testbed project exploring the performance of Unity's Job System/Burst compiler combined with GPU mesh instancing.

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lightjiao.github.io

https://lightjiao.github.io

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LittleBee

Keyframe sync and ECS

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Mirror

#1 Open Source Unity Networking Library

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Nino

Definite useful and high performance modules for C# projects, especially for Unity. 实用的高性能C#模块,尤其在Unity平台能带来令人难以置信的效益。

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NovaShader

Multi-functional shader for the Particle System that supports Universal Render Pipeline (URP) of Unity.

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ParrelSync

(Unity3D) Test multiplayer without building

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remote-jobs-in-china

支持远程办公的**公司

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RPG-Core

UNITY engine RPG framework

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TAA_Unity_URP

Temporal Anti-Aliasing(TAA) for Unity’s Universal Render Pipeline

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TAA_URP

TAA Unity URP Project

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unity-addressable-importer

A rule based addressable asset importer

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unity-texture-curve

:pencil2: Example showing how to bake an AnimatedCurve into a Texture and use it in a shader.

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unity-toolbar-extender

Extend the Unity Toolbar with your own Editor UI code.

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UnityTexture2DArrayImportPipeline

A Texture2DArray Import Pipeline for Unity 2019.3 and newer.

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URP-12-Extension

URP-12-Extension

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URPTemporalAA

Temporal AA solution for Unity's Universal render pipeline

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