Khalid's repositories
Fabled-Engine
Self Study on developing a game engine using wgpu as the rendering API. Learning as I go.
Journey_ECS
Fast Minimal Sparse set for Odin Language
Odin-Journey
playing around and learning Odin lang
DOTSAnimationPratice
Studying how the new DOTS animation system works.
UnityKinematicaDemo
Learning Unity Kinematica (Motion Matching) and Animation Rig
Assembly_Studies
Practice ASM (Currently) x86 assembly to further understand what higher-level code gets compiled from a compiler and be able to interpret it.
CPU_Design_Studies
All my CPU architecture and design study journey. will be using logisim-evolution
Fabled_Blog
Blog page for the development of major projects such as the Fabled Engine. It will be written in Elm programming language.
Pilot_Launcher
This repo will the game engine launcher for fabled engine and other future engines. It will be written in Kotlin programming language.
Storybook_Editor
The core editor for Fabled-Engine. It will be written in Rust programming language.
2DCollisionStudy
CollisionStudy on OOOBB & AABB 2d collision detection
block-breaker-rust
playing around with bevy cargo. Created a small replicate of a simplified block break using rust. Currently not finished
Elm-Study
Self Learning on Elm programming language.
filament
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
godot
Godot Engine – Multi-platform 2D and 3D game engine
Haskell99Excercise
99 Exercise in Haskell
imgui
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
KranosLoader
First self study on creating basic application with C++ (3D model loader)
MagicOnion
Unified Realtime/API Engine for .NET Core and Unity.
Nuklear
A single-header ANSI C immediate mode cross-platform GUI library
Rust-Learning-Rendering
learning how to use crate such as glium to utialize OpenGL in rust lang. Eventually i would love to learn low level api such as WGPU or GFX
shipyard_app
WIP opinionated ECS set up for Shipyard
stride
Stride Game Engine (formerly Xenko)
Unity-Components
Various components for Unity3D
UnityTechDemo
Self-teaching on some of the unity's packages and some other plugins. See Read Me