Kevin Setiono's repositories
SkillSystemUnity
A Generic Skill System
MinecraftECS
This is a Workshop Project that made for a User group talk in Taiwan, It's about how to create a Minecraft like environment with huge number of blocks using ECS
TowerDefense
Tower Defense Project from Flo
alpha-zero-general
A clean implementation based on AlphaZero for any game in any framework + tutorial + Othello/Gobang/TicTacToe/Connect4
Applying_EANNs
A 2D Unity simulation in which cars learn to navigate themselves through different courses. The cars are steered by a feedforward neural network. The weights of the network are trained using a modified genetic algorithm.
designing-distributed-systems-labs
Labs for the Designing Distributed Systems book.
devilution
Diablo devolved - magic behind the 1996 computer game
FixedMath.Net
Fixed point math C# library
GeometRi
Simple and lightweight computational geometry library for .Net
helios
reactive socket middleware for .NET
KDSUnityNeat
Neat Algorithm for usage in Unity
ShaderGraph
Unity ShaderGraph project
Udemy-Course-Files
These are the files that make up the entire udemy course !
Unity-game-hacking
A guide for hacking unity games
unity-triangulation2D
Ruppert's Delaunay Refinement Algorithm in Unity
UnitySteer
Steering, obstacle avoidance and path following behaviors for the Unity Game Engine
VisualEffectGraph-Samples
Visual Effect Graph - Samples Project