Kevin Setiono's repositories
ApplicationInsights-ServiceFabric
ApplicationInsights SDK for ServiceFabric projects
PortalKnightClone
A Portal Knight Clone
service-fabric-aspnetcore
This repo contains ASP.NET Core integration for Service Fabric Reliable Services.
service-fabric-cli
Service Fabric CLI Tools
service-fabric-explorer
Service Fabric Explorer is a web based dashboard for visualizing the state of a Service Fabric cluster.
akka.net
Port of Akka actors for .NET
azure-docs
Open source documentation of Microsoft Azure
azure-sdk-for-net
This repository is for active development of the Azure SDK for .NET. For consumers of the SDK we recommend visiting our public developer docs at https://docs.microsoft.com/en-us/dotnet/azure/ or our versioned developer docs at https://azure.github.io/azure-sdk-for-net.
BotW-ToonShader
A recreation of Zelda: Breath of the Wild's toon shader in Unity, using Shader Graph
DOTSSample
A third person, multiplayer sample project. Built with Unity and using the new Data Oriented Tech Stack (DOTS).
FFVIIFurShader
Final Fantasy 7 Remake - Fur shader in Unity 2019.2.10f1
GeometRi.CSharp
Simple and lightweight computational geometry library for .Net
How-to-make-a-platformer
project files for the platformer udemy course
InputSystem_Warriors
Example Project for the new Unity Input System
odin-serializer
Fast, robust, powerful and extendible .NET serializer built for Unity
orleans
Orleans - Distributed Virtual Actor Model
PostProcessing
Post Processing Stack
Scaling-AKS-Istio
Technical Lab Scaling Kubernetes with a Service Mesh R-AIST310
service-fabric-dotnet-quickstart
Service Fabric quickstart .net application sample
sqlworkshops
SQL Server Workshops
TeleTypeForChris
Just a simple TeleType Script for Unity for a friend of mine
Unity.Animation.Samples
Repository of projects that showcase the new DOTS animation package (com.unity.animation).
UnityCsReference
Unity C# reference source code
UnityGrassGeometryShader
Source code for Grass Shader tutorial for Unity. Generates blades with a geometry shader, tessellates input mesh to control density.
vscode
Visual Studio Code