KBluePurple / NonAllocFlagGenerator

Automatic HasFlagNonAlloc method generator for C# & Unity

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NonAllocFlagGenerator

An efficient solution for flag checking in C# and Unity

Benefits of NonAllocFlagGenerator

  • Solves the boxing issue of the default HasFlag method
  • Improves performance by minimizing garbage generation
  • Easy to use

Installation

  1. Open the Package Manager in Unity (Window > Package Manager)
  2. Add the NonAllocFlagGenerator package using the following Git URL: https://github.com/KBluePurple/NonAllocFlagGenerator.git?path=/Plugins#master

Usage Example

[Flags]
public enum PlayerState
{
   None = 0,
   Idle = 1 << 0,
   Walking = 1 << 1,
   Running = 1 << 2,
   Jumping = 1 << 3,
   All = ~0
}
var currentState = PlayerState.Idle | PlayerState.Walking;

// Efficient flag checking using NonAllocFlagGenerator
if (currentState.HasFlagNonAlloc(PlayerState.Idle))
{
    // Handle Idle state
}

if (currentState.HasFlagNonAlloc(PlayerState.Walking))
{
    // Handle Walking state
}

With NonAllocFlagGenerator, you can easily check flags while writing readable code without compromising performance. Apply NonAllocFlagGenerator to your project today and experience efficient flag checking!

About

Automatic HasFlagNonAlloc method generator for C# & Unity

License:MIT License


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Language:C# 100.0%