JoshEngebretson's starred repositories
LuaBridge3
A lightweight, dependency-free library for binding Lua to C++
JoltPhysics
A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West.
tools-list
Open source, experimental, and tiny tools roundup
RBDOOM-3-BFG
Doom 3 BFG Edition source port with updated DX12 / Vulkan renderer and modern game engine features
speedscope
🔬 A fast, interactive web-based viewer for performance profiles.
doomgeneric
Easily portable doom
perforce-docker
Docker images for Perforce source control.
material-maker
A procedural textures authoring and 3D model painting tool based on the Godot game engine
bepuphysics2
Pure C# 3D real time physics simulation library, now with a higher version number.
checkedc
Checked C is an extension to C that lets programmers write C code that is guaranteed by the compiler to be type-safe. The goal is to let people easily make their existing C code type-safe and eliminate entire classes of errors. Checked C does not address use-after-free errors. This repo has a wiki for Checked C, sample code, the specification, and test code.
imgui_manual
https://pthom.github.io/imgui_manual_online - an interactive manual for ImGui
Unreal-Binary-Builder
An application designed to create installed Unreal Engine builds (aka Rocket builds) from Unreal Engine GitHub source.