JoshEngebretson

JoshEngebretson

Geek Repo

Location:North Carolina, USA

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Organizations
MythosLabs

JoshEngebretson's repositories

UrhoQuake2

Cross-platform rendering and game engine

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QMapConverter

Converts Quake style maps into various formats.

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simple-ipc-lib

Automatically exported from code.google.com/p/simple-ipc-lib

asstools

3d Asset Tools

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AtomicExamples

Examples for the Atomic Game Engine

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AtomicGameEngine

The Atomic Game Engine is a multi-platform 2D and 3D engine with a consistent API in C#, JavaScript, TypeScript, and C++ (https://www.AtomicGameEngine.com)

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autohotkey-windows-mac-keyboard

AutoHotkey Mappings to emulate OSX behaviour with a Mac keyboard on Windows

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backendlore

How I write backends

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CMake

CMake, the cross-platform, open-source build system.

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debugger.lua

A simple, embedabble CLI debugger for Lua.

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delverengine

Delver game engine and editor

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imgui_software_renderer

A Software Renderer for Dear ImGui

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libtess2

Game and tools oriented refactored version of GLU tesselator.

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LuaMachine

Unreal Engine 4 Plugin for Lua APIs implementation

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lumen

Lua Multitasking Environment.

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mud

an all-purpose c++ app prototyping library, focused towards live graphical apps and games

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PIXELARTOR

Animation Tool for converting 3D models with animations into 2D sprite frames.

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QindieGL

QindieGL Is Not Driver, It's Emulator: OpenGL->Direct3D9 wrapper

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quickjs

Bellard's QuickJS

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SeamAwareDecimater

Mesh simplification with UV's boundary preserved

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sgscript

SGScript Scripting Engine

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SLADE

It's a Doom editor

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swGL

A multithreaded software implementation of OpenGL 1.3 in C++.

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UnrealEngine_ImGui

Dear ImGui port to Unreal Engine

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UnrealImGui

Unreal plug-in that integrates Dear ImGui framework into Unreal Engine 4.

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wavefunctioncollapse

Walk through an infinite, procedurally generated city

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WebQuake

HTML5/WebGL source port of Quake.

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zdbsp

ZDBSP is ZDoom's internal node builder.

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