Jorgeromeu / blender-geometry-processing

A collection of mesh algorighms implemented in blender

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Blender Geometry Processing

A collection of geometry processing algorithms implemented as a Blender addon:

Video

Features

  • Iterative Closest Point (ICP)
  • Computing mesh properties (Volume, Genus, Boundary num loops, num connected components, ...)
  • Gradient based deformation brushes
  • Laplace smoothing
  • Constraint based deformation

Pycharm Setup instructions

  1. Create a folder anywhere on your computer, with the following three empty folders:
addons/  modules/  startup/
  1. Ensure this repo, is cloned in the addons folder
  2. In blender, open preferences, and under File Paths, set the "Scripts path" to the folder created in step 1
  3. Now to run the addon, run the script start_blender.py, if this does not work, change the blender path to wherever your blender is installed
  4. On first run, open edit, preferences, addons, and enable the addon by searching for it. If preferences are saved, this will then persist among blender sessions
  5. To reload the plugin, simply re-run the start_blender.py script, which will re-open blender with the new

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A collection of mesh algorighms implemented in blender


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