Jorge Cantón's starred repositories
ShaderConductor
ShaderConductor is a tool designed for cross-compiling HLSL to other shading languages
Vortice.Windows
.NET bindings for Direct3D12, Direct3D11, WIC, Direct2D1, XInput, XAudio, X3DAudio, DXC, Direct3D9 and DirectInput.
CSharpDirectXRaytracing
DirectX Raytracing Tutorials in CSharp
VK_KHR_ray_tracing
VK_KHR_ray_tracing example
Metal-Samples
A Metal Sample Gallery written in CSharp using NET6
RaytracingInOneWeekend
Implementation of the Peter Shirley's book in .NETCore CSharp
D3D12SampleRaytracerSharp
Sample for DirectX Raytracing in C#
RaytracingTheNextWeek
Implementation of the Peter Shirley's book in .NETCore CSharp
Christian-TRAA
TRAA implementation for EDAN35
RaytracingTheRestOfYourLife
Implementation of the Peter Shirley's book in .NETCore CSharp
ShaderConductor
ShaderConductor is a tool designed for cross-compiling HLSL to other shading languages
Evergine.Mocks
Library to enable testing applications made with Evergine