John_R_Kkk's repositories
tinygames
Collection of simple lance games
psp-gta_trophies
Trophies for Liberty & Vice City Stories
ChatGPT-Anything
All latest chatgpt messages collection! 收集国内免费ChatGPT镜像,替代品收录,点个Star⭐️,持续更新ing!
dw-sample-framework
A simple C++ framework for implementing graphics technique samples using OpenGL and Vulkan.
spaaace
An online HTML5 multiplayer space shooter built with Lance
libGPUInfo
A utility library for application developers to query the configuration of the Arm Immortalis GPU or Arm Mali GPU present in their system.
VoxelConeTracingGI
Global illumination with Voxel Cone Tracing in fully dynamic scenes using a 3D clipmap to support huge areas around the camera while maintaining a low memory footprint.
hlslpp
Math library using hlsl syntax with SSE/NEON support
taro
A lightweight 3D game engine for the web.
facecap
Babylon.js + Mediapipe face capture
VolumeFog
Real-time Volumetric Fog Renderer
LuxGI
Hybrid GI solution, based on DDGI ( include Ray-Tracing and SDF-Tracing )
GPUInstance
Instancing & Animation library for Unity3D
sprocketleague
Multiplayer Javascript Game written with networked physics using Lance & A-Frame
MaskedOcclusionCulling
Example code for the research paper "Masked Software Occlusion Culling"; implements an efficient alternative to the hierarchical depth buffer algorithm.
basis_universal
Basis Universal GPU Texture Codec
cemu_shader_and_pipeline_caches
My personal created collection of shader and pipeline caches and submission from others for Cemu 1.25.0 and onwards
ROYGBIV
A 3D engine for the Web
lance
Multiplayer game server based on Node.JS
lcs-save-editor
A savegame editor for Grand Theft Auto: Liberty City Stories.
ProceduralLandscapeUE
Simplistic solution for creating a terrain using the material editor in Unreal Engine
gpu.js
GPU Accelerated JavaScript
DXRPathTracer
A (very) simple path tracer implemented using DirectX Ray Tracing (DXR)
PTGI_Remastered
Simple 2D path tracing renderer with GPU/CPU support