John O'Really's starred repositories
mobile-aloha
Mobile ALOHA: Learning Bimanual Mobile Manipulation with Low-Cost Whole-Body Teleoperation
act-plus-plus
Imitation learning algorithms with Co-training for Mobile ALOHA: ACT, Diffusion Policy, VINN
gaussian-splatting
Original reference implementation of "3D Gaussian Splatting for Real-Time Radiance Field Rendering"
VFX-sketchbook-Godot-4.x
A collection of VFX created with Godot 4.x, exploring the software’s visual capabilities.
Dual-Kawase-Blur-Demo
URP implementation of the Dual Kawase Blur method described in SIGGRAPH 2015 by Marius Bjorge.
awesome-hacker-search-engines
A curated list of awesome search engines useful during Penetration testing, Vulnerability assessments, Red/Blue Team operations, Bug Bounty and more
FizzBuzzEnterpriseEdition
FizzBuzz Enterprise Edition is a no-nonsense implementation of FizzBuzz made by serious businessmen for serious business purposes.
soundfixer
A WebExtension that lets you fix sound problems in e.g. YouTube videos
HDRP2020Toon2
Edge detection - depth/normals, depth fade, normal map influence
neural-style
Neural style in TensorFlow! 🎨
TensorFlow-Tutorials
TensorFlow Tutorials with YouTube Videos
DF_MeshBlend
Material function for UE4 4.25+
NativeToCompute
Unity sample: Loading data from unmanaged memory to a GPU buffer.
FileConverter
File Converter is a very simple tool which allows you to convert and compress files using the context menu in windows explorer.
SpektrLightning
Lightning effect for Unity
off-axis-projection-unity
A bare-minimum example project for getting off-axis projection up and running in Unity
PhotorealismEnhancement
Code & Data for Enhancing Photorealism Enhancement