Village Rush
Village Rush is a School Game Jam Project for the IZHV(Introduction to Game Development) subject on VUT FIT.
Gameplay demonstration
![youtube video](https://github.com/Jekwwer/IZHV-GameJamProject-2022/raw/main/img/youtube-thumbnail.png?raw=true&raw=true)
Controls
a - left
d - right
RMB - shoot
Basic Mechanics
Speeding up and Shooting
Low Speed |
High Speed |
Shooting |
![low speed](https://github.com/Jekwwer/IZHV-GameJamProject-2022/raw/main/img/low_speed.gif?raw=true&raw=true) |
![high speed](https://github.com/Jekwwer/IZHV-GameJamProject-2022/raw/main/img/high_speed.gif?raw=true&raw=true) |
![shooting](https://github.com/Jekwwer/IZHV-GameJamProject-2022/raw/main/img/shooting.gif?raw=true=100x20&raw=true) |
Level Generation
- The level is each time randomly generated
Level Start #1 |
Level Start #2 |
Level Start #3 |
![level generation 01](https://github.com/Jekwwer/IZHV-GameJamProject-2022/raw/main/img/generation01.gif?raw=true&raw=true) |
![level generation 02](https://github.com/Jekwwer/IZHV-GameJamProject-2022/raw/main/img/generation03.gif?raw=true&raw=true) |
![level generation 03](https://github.com/Jekwwer/IZHV-GameJamProject-2022/raw/main/img/generation02.gif?raw=true&raw=true) |
- The level is generated continuously
![continuous level generation](https://github.com/Jekwwer/IZHV-GameJamProject-2022/raw/main/img/continuous_level_generation.gif?raw=true&raw=true)
What hasn't been added despite being planned?
Enemies
![enemies](https://github.com/Jekwwer/IZHV-GameJamProject-2022/raw/main/img/zombie.png?raw=true&raw=true)
Aiming
![aiming](https://github.com/Jekwwer/IZHV-GameJamProject-2022/raw/main/img/aim.png?raw=true&raw=true)
Coins with different values
![coins](https://github.com/Jekwwer/IZHV-GameJamProject-2022/raw/main/img/coins.png?raw=true&raw=true)
Three more sections for level generation
![sections](https://github.com/Jekwwer/IZHV-GameJamProject-2022/raw/main/img/sections.png?raw=true&raw=true)
Possible enhancements
- Jump implementation
- Bullet speed fix