JTippetts's repositories
U3DTerrainEditor
Simple terrain editor built using Urho3D.
accidental-noise-library
Automatically exported from code.google.com/p/accidental-noise-library
U3DIsometricTest
Simple demonstration of an isometric map in Urho3D, using 3D character models and pathfinding for click-to-move ARPG-style movement.
ProceduralSky_rbfx
Procedural sky shader test in rbfx
Urho3DGrassTest
Testing dynamic grass in Urho3D
DungeonBot3000
Dungeon crawler game for gamedev.net challenge
Urho3DExamples
Example programs using Urho3D
devilution
Diablo devolved - magic behind the 1996 computer game
Dual-Contouring
Dual Contoruing implemented in C++
FluffyTreesRBFX
Fluffy trees done in rbfx.
HexTerrainProtype
Prototype to generate hex-based terrain.
ParticleCrash
Repro crash in rbfx particle systems
rbfx
Lightweight Game Engine/Framework in C++17 with WYSIWYG Editor. Experimental C# bindings.
RBFXRmlUITest
Testing an issue with RmlUI in rbfx
recastnavigation
Navigation-mesh Toolset for Games
Urho3D-Blender
Blender to Urho3D mesh exporter