Gary Haussmann's repositories
react-three-legacy
React bindings to create and control a 3D scene using three.js
react-pixi
Create/control a Pixi.js canvas using React
react-webaudio
Create and update an html5 webaudio "audio graph" using ReactJS.
om-react-pixi
Bindings for om to let you control pixi sprites from clojurescript.
chartreuse-vortex
Control 100's of sprites with ClojureScript and some dirty tricks
chartreuse-warden
Source code for the playcanvas-based game Chartreuse Warden.
EffSpec-lean
Effect monads with specifications (DIjkstra Monads) in Lean 4
glow-fury-x
Source code for the Glow Fury X game in Playcanvas
grey-plains
HTML5 game where you wander a bleak wasteland
shadow-pattern-1gam
Roguelike game written using Javascript and the HTML5 canvas.
blue-salamander
Exploration/maze game using clojurescript/react/threejs
doc-validators
Slides and code for the Den of Clojure talk about validators
hpstr-jekyll-theme
A Jekyll theme with some tumble-log tendencies.
Izzimach.github.io
Github pages repository
lein-figwheel
Leiningen plugin that pushes ClojureScript code changes to the client
om-react-demos
Bank of demo code used in Den of Clojure talk about ClojureScript/om/React
periwinkle-dreams
Run the bunnymark test in clojurescript
react-three-demo
Trying out react-three
simple-sizzle-strat
A simple turn-based strategy game for the browser. Mainly a proof-of-concept.
stm-loader
Asynchronous file/resource loading in haskell, via STM