Erik Roystan (IronWarrior)

IronWarrior

Geek Repo

Location:Canada

Home Page:https://roystan.net/

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Erik Roystan's starred repositories

GameNetworkingResources

A Curated List of Multiplayer Game Network Programming Resources

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MathUtilities

A collection of some of the neat math and physics tricks that I've collected over the last few years.

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LiteNetLib

Lite reliable UDP library for Mono and .NET

Unity-Built-in-Shaders

Unity Built in Shaders

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FixedMath.Net

Fixed point math C# library

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libm

A port of MUSL's libm to Rust.

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ConfigurableShaders

Showing off the power of shader properties in Unity

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univoice

Voice chat/VoIP solution for unity.

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nbref

Codebase for paper "N-Bref A High-fidelity Decompiler Exploiting Programming Structures"

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unity-dithered-transparency-shader

Unity material and shader for applying clipped, dithered transparency

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FixPointCS

A fast, multi-language, multi-precision fixed-point library!

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soft-float-starter-pack

Software implementation of floating point numbers and operations

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FixedPoint-Sharp

Fixed point math with 48.16 precision (based on lib by https://github.com/fholm)

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Smmalloc-CSharp

Blazing fast memory allocator designed for video games meets .NET

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XSVolumetrics

World of Warcraft inspired Volumetrics that hold up well in VR with small cost to performance. (You have to not be dumb when placing it though :P)

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Frame-Number-Sync

Keeps time in sync between server and client.

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OpenXRRuntimeSelector

Runtime Json Selector for Unity OpenXR

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baselib

This is a C library that consists of data structures, eventing infrastructure to get started with a project. Note: This is taken from redis code base.

libsm64

Mario 64 as a library for use in external game engines

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Bolt-Physics

Using Physics.Simulate and Photon Bolt

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ApproximationNet

A sin(), cos() and inverse sqrt approximation library

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