Welcome to Eagle Engine - the free and open source game engine that is currently available on Windows.
- Physically based rendering
- Image-based lighting with multiple scattering
- Order-independent translucency
- Opaque, translucent, and masked materials
- Point, spot, and directional lights
- Soft shadows, and cascades shadow maps
- Translucent shadows (colored shadow maps)
- Volumetric lights and fog
- Ambient occlusion (SSAO, GTAO)
- Bloom
- Text rendering
- Anti-aliasing (TAA)
- C# scripting
- Physics
- Audio
- Play in editor
The official documentation is hosted here by Sphinx, which is BSD licensed.
Official binaries of the engine can be found on release page.
See the official docs for compilation instructions.
Here you can find information about the demo project. Here is the video of the demo project.