Grégoire Boiron's starred repositories
AI-For-Beginners
12 Weeks, 24 Lessons, AI for All!
FallChallenge2023-SeabedSecurity
https://www.codingame.com/contests/fall-challenge-2023
AssetRipper
GUI Application to work with engine assets, asset bundles, and serialized files
developer-roadmap
Interactive roadmaps, guides and other educational content to help developers grow in their careers.
Chess-Challenge
Create your own tiny chess bot!
Cloud-AI-Analytics
This Repo contain details related to Data Engineering tech stacks in GCP
serverless-games-on-aws
Learn how to build serverless games on AWS by integrating the AWS SDK for .NET with Unity.
Unity-Dependencies-Hunter
This tool finds unreferenced assets by scanning all files in your Unity project.
Bandai-Namco-Research-Motiondataset
This repository provides motion datasets collected by Bandai Namco Research Inc
aws-sdk-cpp
AWS SDK for C++
BenchmarkDotNet
Powerful .NET library for benchmarking
raymarching-workshop
An Introduction to Raymarching
DOTSSample
A third person, multiplayer sample project. Built with Unity and using the new Data Oriented Tech Stack (DOTS).
lighthouse-ci
Automate running Lighthouse for every commit, viewing the changes, and preventing regressions
PhotorealismEnhancement
Code & Data for Enhancing Photorealism Enhancement
unity-mulligan-renamer
Mulligan Renamer tool for the Unity Editor allows for quick and safe renaming of many assets and gameobjects at once
RoslynClrHeapAllocationAnalyzer
Roslyn based C# heap allocation diagnostic analyzer that can detect explicit and many implicit allocations like boxing, display classes a.k.a closures, implicit delegate creations, etc.
RoboLeague
A car soccer environment inspired by Rocket League for deep reinforcement learning experiments in an adversarial self-play setting.