GradyLiugy / GJK-EPA_3D

Basic 3D collision detection implementation using the Gilbert–Johnson–Keerthi distance algorithm along with the Expanding Polytope Algorithm

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Basic 3D collision detection implementation using the Gilbert–Johnson–Keerthi distance algorithm along with the Expanding Polytope Algorithm

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Language:C 82.0%Language:Objective-C 10.1%Language:C++ 6.9%Language:Makefile 0.9%Language:GLSL 0.1%