French Fries God (GodOfMemes)

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csly

a C# embeddable lexer and parser generator (.Net core)

Language:C#License:MITStargazers:374Issues:0Issues:0

AIFlowGraph

(BETA) An extension to the Flow plugin which introduces AI utilities including Blackboard and EQS.

Language:C++License:MITStargazers:14Issues:0Issues:0

unreal-helper-library

UHL - unreal helper library, helps working with AI, GAS, customizing editor and so on

Language:C++License:MITStargazers:25Issues:0Issues:0
Language:C++Stargazers:1Issues:0Issues:0

Refureku

Cross-platform C++17 Runtime Reflection Library

Language:C++License:MITStargazers:225Issues:0Issues:0

liblava

Modern and easy-to-use library for Vulkan

Language:C++License:MITStargazers:794Issues:0Issues:0

Coral

Coral is a C++/C# wrapper around the .NET CoreCLR library, the purpose of Coral is to provide a native interface similar to Mono, but in a more modern style, and using .NET Core instead of .NET Framework

Language:C++License:MITStargazers:222Issues:0Issues:0

pbmpm

A WebGPU implementation of Position Based MPM (PB-MPM), presented at SIGGRAPH 2024.

Language:JavaScriptLicense:BSD-3-ClauseStargazers:99Issues:0Issues:0

DiligentEngine

A modern cross-platform low-level graphics library and rendering framework

Language:BatchfileLicense:Apache-2.0Stargazers:3621Issues:0Issues:0

CppDelegates

Single C++ header/source file that implements modern delegates

Language:C++License:UnlicenseStargazers:62Issues:0Issues:0

JoltPhysics

A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West.

Language:C++License:MITStargazers:6765Issues:0Issues:0

HelloVulkan

🌋🖖🏽 PBR, IBL, Clustered Forward Shading, Path Tracing, Shadow Mapping, and more!

Language:C++License:MITStargazers:81Issues:0Issues:0

Physics-based-vehicles

Modular vehicles effected by realistic physics

Language:C#License:MITStargazers:35Issues:0Issues:0

UnrealSharp

UnrealSharp is a plugin to Unreal Engine 5, which enables developers to create games using C# (.NET 9) with Hot Reload

Language:C#License:MITStargazers:904Issues:0Issues:0

LuaMachine

Unreal Engine Plugin for Lua APIs implementation

Language:C++License:MITStargazers:591Issues:0Issues:0

ProceduralDungeon

This is an Unreal Engine 4/5 plugin to generate procedural dungeon.

Language:C++License:MITStargazers:535Issues:0Issues:0

CPathHostProject

This is a space where I develop Customizable Pathfinding plugin for UE5. Later on, I will also include my Engineering Thesis and documentation.

Language:C++Stargazers:59Issues:0Issues:0

Beef

Beef Programming Language

Language:C++License:NOASSERTIONStargazers:2510Issues:0Issues:0

Walnut

Walnut is a simple application framework for Vulkan and Dear ImGui apps

Language:C++License:MITStargazers:2112Issues:0Issues:0

VisualNodeSystem

This library provides a powerful framework for creating and managing visual node systems.

Language:C++License:MITStargazers:23Issues:0Issues:0

Weapon-System-Plugin

Weapon system framework taking the tedious / hard parts of creating a shooter out of the equation, namely procedural animations and general weapon logic, with proffesional quality. While also allowing ultimate flexibility.

Language:C++License:GPL-3.0Stargazers:28Issues:0Issues:0

FabulousUtility

A collection of utility functions, nodes and other things that can come in handy in Unreal Engine projects of any type.

Language:C++License:MITStargazers:75Issues:0Issues:0