3d cellular automata with a GUI in GO!
Made using G3N Game Engine
Change constants at the top of main.go
then go run main.go
note: board of 45 by 45 by 45 uses aprox 1Gb of VRAM, do not run big scenes w/o a graphics card
- Click and drag to rotate
- Right click and drag to move
- Mouse wheel or middle button and drag to zoom
- Reset button creates a new random initialization
Automata rules are defined by: survival / spawn / states / neighbour
Some examples:
Rule: /4/2/M
Rule: 4/4/5/M
Rule: 13-26/13-14,17-19/2/M
- Create README
- Fill in TODO list
- Add rules to readme
- Add gif to readme
- Make multithreaded
- Use a faster game engine engine