Justin Gilman's starred repositories
build-your-own-x
Master programming by recreating your favorite technologies from scratch.
hoppscotch
Open source API development ecosystem - https://hoppscotch.io (open-source alternative to Postman, Insomnia)
JoltPhysics
A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West.
SpaceCadetPinball
Decompilation of 3D Pinball for Windows – Space Cadet
postprocessing
A post processing library for three.js.
shader-park-core
A JavaScript library for creating real-time 2D and 3D shaders. JS -> Shader. https://shaderpark.com/ https://twitter.com/shaderpark
SimpleHydrology
Procedural Hydrology / River / Lake Simulation
FigmaToUnityImporter
The project that imports nodes from Figma into unity.
roadroller
Roadroller: Flattens Your JavaScript Demo
Blender-Super-Batch-Export
Allows you to export multiple meshes in a blend file to separate files in one click.
UltraGlobe
A globe in threejs with OGC WMS imagery, OGC 3dtiles and elevation
LowPolyWater
The full code for the low-poly water tutorial.
noisemaker
Generate tileable perlin noise textures from the command line.
simple-webrtc-p2p-game
Simple sample of using WebRTC for P2P gaming in the browser
RogueSpaceShooter
An example project made with Rogue Engine
three-screen-quad
a screen aligned quad for three.js
RogueCannonPhysics
A Rogue Engine package to add physics using cannon-es