Giters
pmndrs
/
postprocessing
A post processing library for three.js.
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Stargazers:
2222
Watchers:
36
Issues:
407
Forks:
206
pmndrs/postprocessing Issues
Lens flare is not visible
Closed
22 days ago
Comments count
2
`mipmapBlurPass` is not exposed on `BloomEffect`
Updated
25 days ago
Comments count
1
draw call has big difference between invoking "composer.render()" in useframe and requestAnimationFrame
Closed
a month ago
Comments count
5
When use EffectComposer, the GizmoViewport disappear
Closed
a month ago
Comments count
2
question: is there a way to get renderer.info for the renderPass?
Closed
2 months ago
Comments count
3
Task Overview: v7
Updated
2 months ago
Comments count
3
Implement LensDistortionEffect
Closed
2 months ago
Comments count
4
Auto resource optimizations
Updated
2 months ago
Implement DualKawaseBlurPass
Updated
2 months ago
Comments count
3
How to overlay multiple scenes with the same camera for display
Closed
2 months ago
Comments count
3
Renderer's autoClear never set back to true, causing unexpected behavior in custom Shadow Map.
Closed
3 months ago
Comments count
3
BloomEffect not working as expected
Closed
3 months ago
Comments count
4
Implement HalftoneEffect
Closed
3 months ago
Comments count
8
Convolution Bloom (FFT) or Bloom with custom flares textures
Closed
3 months ago
Comments count
3
Implement LensFlareEffect
Updated
3 months ago
After adding copypass, the scene display will change
Closed
3 months ago
Comments count
1
To create an ORM texture, an incorrect value is passed
Closed
3 months ago
Comments count
2
Implement color grading effects
Updated
4 months ago
Comments count
4
EffectComposer fails to replace the name of affected functions in GLSL
Closed
4 months ago
Comments count
3
Regression: Incorrect import `/node_modules/three/addons/misc/Timer.js`
Closed
4 months ago
Comments count
5
Shader colors are brighter
Closed
4 months ago
Comments count
2
Implement TAAEffect
Updated
4 months ago
Implement PoissonBlurMaterial
Updated
4 months ago
Depth of Field: incorrect masking with transparent materials
Closed
4 months ago
Comments count
10
Documentation: effect ordering
Closed
4 months ago
Comments count
2
Equivalent for LinearToneMapping in TonemappingEffect
Closed
4 months ago
Comments count
4
three.js incompatibilities in r162 due to code deprecated in r152
Closed
4 months ago
Comments count
2
Implement SMAAEffect
Closed
4 months ago
Implement TextureEffect
Closed
4 months ago
Implement ColorDepthEffect
Closed
5 months ago
Comments count
3
Implement ScanlineEffect
Closed
5 months ago
Comments count
3
Implement VLSEffect
Updated
5 months ago
Implement SSGIEffect
Updated
5 months ago
Add support for scissor and viewport settings
Updated
5 months ago
Add support for velocity rendering
Updated
5 months ago
Implement OutlineEffect
Updated
5 months ago
OutlineEffect: outline is missing on parts of object.
Closed
5 months ago
Comments count
6
Implement ShockWaveEffect
Updated
5 months ago
Implement NoisePass
Updated
5 months ago
Implement NoiseEffect
Updated
5 months ago
Implement TiltShiftEffect
Updated
5 months ago
Implement PixelationEffect
Updated
5 months ago
Implement GlitchEffect
Updated
5 months ago
Implement ChromaticAberrationEffect
Updated
5 months ago
Implement LUT3DEffect
Updated
5 months ago
Implement SSREffect
Updated
5 months ago
Implement XeGTAOEffect
Updated
5 months ago
Implement MotionBlurEffect
Updated
5 months ago
Implement DenoisePass
Updated
5 months ago
Implement LUT1DEffect
Updated
5 months ago
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